Chef Archive
Thread: Food Pricing Formula
Message Edited by jadeew on 07-28-2005 06:46 AM
CompetitorPrice * HowMuchOfAPainProductIsToMake * WhatMoodImInPrice * HowDifficultToKeepStocked = Price.
I spent months as a BE trying to work out a good pricing scheme, then I realised the best way to do it was to look at what others were charging as that is who the customers were basing their expectation of prices from.
So long as you are breaking even, anything extra is a bonus...
I've taken this philosophy to Chef and am completely happy with my pricing scheme, particularly as I didn't waste a load of time working out how much profit or loss I make.
LloydPickering wrote:
I have a great pricing formula...
CompetitorPrice * HowMuchOfAPainProductIsToMake * WhatMoodImInPrice * HowDifficultToKeepStocked = Price.
I spent months as a BE trying to work out a good pricing scheme, then I realised the best way to do it was to look at what others were charging as that is who the customers were basing their expectation of prices from.
So long as you are breaking even, anything extra is a bonus...
I've taken this philosophy to Chef and am completely happy with my pricing scheme, particularly as I didn't waste a load of time working out how much profit or loss I make.
Since most people are into Chef to make credits, it is important to know where you stand on your costs for making foods. I don't necessarily make foods now to make credits (although it is nice), I enjoy the profession for the profession rather than profit. Most of the Chef community; however,are not in that position. And every Chef got started so they could make credits including myself.
So since profit is important to the vast majority of the Chef community, you should know what your cost on items are to insure that you maintain that profit. People are not wanting to spend all that time at the factories and collecting resources just to "break even." Profit is not a "bonus", it is the Chef's reward for the work put into his stock. Just the same as the looter camping an NPC for hours to get that Uber tape.
There is nothing that is difficult to make as long as you havea system to make it. By figuring factory runs into your cost, you account for "HowMuchOfAPainProductIsToMake". Idon't think that pricing foods by what mood you'rein is a good idea; however, adjusting mark-up because you can't keep an item in stock is. For an item that is hard to keep in stock, all you have to do is adjust your mark-up multiplier. I have that type of adjustment on a couple foods that I carry.
I don't go around checking other Chefs to see what they charge, but I know that most of the major Chefs on Tempest are pretty much in line with what I charge. I don't know if they check my vendors for the standard of what the going rate is, but a few newer ones definitely consult me on price. I gladly offer up the information. I think all in all, it is a good idea to have a pricing structure so that you can keep tabs on how you are doing whether you have 500 mil in the bank or 500k. Since I have seen many newcomers asking about pricing, I just thought I would offer up what works for me.
jadeew wrote:
LloydPickering wrote:
I have a great pricing formula...
CompetitorPrice * HowMuchOfAPainProductIsToMake * WhatMoodImInPrice * HowDifficultToKeepStocked = Price.
I spent months as a BE trying to work out a good pricing scheme, then I realised the best way to do it was to look at what others were charging as that is who the customers were basing their expectation of prices from.
So long as you are breaking even, anything extra is a bonus...
I've taken this philosophy to Chef and am completely happy with my pricing scheme, particularly as I didn't waste a load of time working out how much profit or loss I make.
Since most people are into Chef to make credits, it is important to know where you stand on your costs for making foods. I don't necessarily make foods now to make credits (although it is nice), I enjoy the profession for the profession rather than profit. Most of the Chef community; however, are not in that position. And every Chef got started so they could make credits including myself.
So since profit is important to the vast majority of the Chef community, you should know what your cost on items are to insure that you maintain that profit. People are not wanting to spend all that time at the factories and collecting resources just to "break even." Profit is not a "bonus", it is the Chef's reward for the work put into his stock. Just the same as the looter camping an NPC for hours to get that Uber tape.
There is nothing that is difficult to make as long as you have a system to make it. By figuring factory runs into your cost, you account for "HowMuchOfAPainProductIsToMake". I don't think that pricing foods by what mood you're in is a good idea; however, adjusting mark-up because you can't keep an item in stock is. For an item that is hard to keep in stock, all you have to do is adjust your mark-up multiplier. I have that type of adjustment on a couple foods that I carry.
I don't go around checking other Chefs to see what they charge, but I know that most of the major Chefs on Tempest are pretty much in line with what I charge. I don't know if they check my vendors for the standard of what the going rate is, but a few newer ones definitely consult me on price. I gladly offer up the information. I think all in all, it is a good idea to have a pricing structure so that you can keep tabs on how you are doing whether you have 500 mil in the bank or 500k. Since I have seen many newcomers asking about pricing, I just thought I would offer up what works for me.
Dont get me wrong...Im not trying to belittle your work...just give an alternative opinion on how to price.
I was a BE for a loooong time before I decided to go Chef, and the reason I was BE was because I enjoyed it...the same reason I am a Chef now (Because its more fun than BE atm).
I see a lot of people come into the profession and start looking for a scientific way to price things when really the two main factor involved are what they are willing to accept as a price for their work, and what their competitors are charging.
I enjoy making money...but thats mainly because I have to help pay for a City...not to mention its nice to be running a business, however I personally see pricing in such a rigid way as...well...inflexible to the market needs.