Chef Archive

Thread: Chef ISSUES List (Updated July 26, 2005)

Arnwald
Tue Jul 26, 2005 2:00 pm
#1


Hello,


I'm compiling some data on the professions issues for my guild and so far I found this (see below).


Even : are the bugs in this link still up to date


http://forums.station.sony.com/swg/board/message?board.id=chef&message.id=47617


Btw, your forum is really neat and it's nice to see people keeping data up to date,I leanrt a lot browsing this forum


Any help would be appreciated to update this data, thx!


------
Bugs
------


  • Synthsteak, Ormachek and other event triggered foods : durations are lasting seconds instead of number of events

  • Ruby Biel's duration currently broken : lassts only 2 heals instead of 20 minutes as description says

  • Barrels : the quantity multiplyer doesn't do anything for the quantity of drinks

  • Melee and Ranged Defense foods seem to do little for damage mitigation or Attack avoidance.

  • Garrmorls Experimentation : the resources required don't have PE

  • Drink use amounts are not displaying when crafting or on the final product.

  • The Chandad "exploit" is still in effect : Surveying N1 + Chandad allows you to reset a survey tool's range to Survey N+1 level, and it remains set there even after the food wears off.

  • T'illa T'ill does not display filling reduction stats

  • Bespin Port: has a 5 min timer displayed on it yet only works for 1 experimentation.
    Parwan Nutricake: we burst run for the same amount of time at the same speed. The more we experminent and increase that value the longer it takes between the burst run wear off and when we can ingest another.


------
Issues
------



  • HAM food buff stacking : We need clearer guide lines as how they are supposed to be stacking together and to what effect we can stack them

  • Amazing successes on assembly does not make a difference from a Great success in terms of stats.

  • Inability to experiment on one feature through improving the nutritional level.

  • We need to be able to see the Hea/th/Action/Mind Regen on character sheet.

  • We need to see food offensive/defensive abilities displayed on character sheet

  • Combat spam(detailed version) Should indicate when food helped you.

(Artisan)



  • Artisan foods seems too powerful regarding chef ones
Eerif
Tue Jul 26, 2005 2:09 pm
#2


Don't forget Smuggler's Delight increases your downtime to an hour, instead of decreasing it.



<~| Eerif Runningtide |~>
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Higginsis
Tue Jul 26, 2005 2:10 pm
#3

There is a full issue list in the stickies, linked here

Thanks for posting this, but all of the current issues are covered there.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Osrid
Tue Jul 26, 2005 2:42 pm
#4

Even with that I don't understand the parwan bug that is listed above. Are you trying to say that the first stat should be how much longer you burst run for and the second be the time between burst runs?



*edited by admin*
Arnwald
Wed Jul 27, 2005 4:23 am
#5






Higginsis wrote:
There is a full issue list in the stickies, linked here

Thanks for posting this, but all of the current issues are covered there.




Thank, your post is great but I wanted some consolided data to post on our forums







Osrid wrote:
Even with that I don't understand the parwan bug that is listed above. Are you trying to say that the first stat should be how much longer you burst run for and the second be the time between burst runs?




What I understood is the Parwan Nutricake doesn't help for burst run and may even increase the cooldown on burst run if the food is experimented during process creation




LloydPickering
Wed Jul 27, 2005 7:09 am
#6



Arnwald wrote:


Higginsis wrote:
There is a full issue list in the stickies, linked here

Thanks for posting this, but all of the current issues are covered there.

Thank, your post is great but I wanted some consolided data to post on our forums



Osrid wrote:
Even with that I don't understand the parwan bug that is listed above. Are you trying to say that the first stat should be how much longer you burst run for and the second be the time between burst runs?

What I understood is the Parwan Nutricake doesn't help for burst run and may even increase the cooldown on burst run if the food is experimented during process creation







It depends on your use of it...

Firstly use a MultiSacch Tet tissue NOT a BSN. EXP the reuse to 90% minimum rather than the cost reduce.

The way to use parwan is:

1. eat parwan (auto burstrun)
2. goto 1. until parwan is gone, or full
3. /burstrun.

This will mean u can chain about 5 burstruns before using the /burstrun command (Depends on fill).

The secret really is to think of parwan as seperate to /burstrun, and that it needs to be used b4 the /burstrun command.



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Star Wars Galaxies - Chimaera: Zoxara (Sleeping) - Lloyd (Sleeping) - Buttercup (Cancelled) - Nublet (Cancelled)
Higginsis
Fri Jul 29, 2005 7:27 am
#7



Kregi wrote:
What about the foods that increase broken skill mods like dodge? There are a few of them I just cant remember their names. Why do these foods increase these skill mods?




I assume you mean Air Cake and Pikatta Pie. There have never buffed the dodge skill, even post CU when there was dodge, it has always been a buff that effects your To hit modify when fighting (the modifier that determines if some thing hits you at all, before any other defences take part). So its not bugged, but some question its usefulness post CU, and some swear by it.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Higginsis
Fri Jul 29, 2005 7:29 am
#8

And just looking through your list, Bespin port is not bugged. Its always been a instant use drink. 1 drink, 1 experimentation.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Kregi
Fri Jul 29, 2005 12:46 pm
#9

What about the foods that increase broken skill mods like dodge? There are a few of them I just cant remember their names. Why do these foods increase these skill mods?



Accounts Cancelled

Carini - last day Nov. 15th 2005
Mapiasal - last day Dec. 12th 2005 - last day cut short: SWG uninstalled Nov. 27 2005

The life has been sucked out of this game.......thanks SOE.

The CU was halfass. The NGE doesnt even have an ass.
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