Chef Archive

Thread: Some Crafter news from the NGE

DarthPat
Fri Nov 04, 2005 10:13 am
#1

I apologize if this has been posted elsewhere on this board but i just saw this and thought my fellow chefs here would be interested. It is a post from the Artisan correspondent about the new Trader profession.

Info



-----------Ront Wavingfly---------------
Master Rifleman/Master Bounty Hunter

--Trying to get my post count up----359 is a pitiful amount for a day 1 player
DarthPat
Fri Nov 04, 2005 10:15 am
#2

I am definitely not crafting any more food until this thing goes live. When the CU hit I was left with hundreds of crates of pretty much useless and mismarked foods that I had to let go at dirt cheap prices so I am not wasting any resources.



-----------Ront Wavingfly---------------
Master Rifleman/Master Bounty Hunter

--Trying to get my post count up----359 is a pitiful amount for a day 1 player
KMad
Fri Nov 04, 2005 10:41 am
#3


i had just come here to post this link too. very interesting info ... you have to train up in a certain path, no more picking skill boxes to learn first, you can't even see skill trees, weird weird.


and creature resources are now loot drops, and random as to whether you get bones hide or meat /sigh.




KMadness Candy Treats and Junk Food
Because Whit's too lazy to cook it all herself!
Twilight's End, Naboo (-3036, 5300)
vercupti (+75 prec) thakitillo (+77 sta)
flameout (+65 con) mando (49 fill 19 min +54 str)


i want a complex game with an easy interface, not an easy game with a complex interface
DarthPat
Fri Nov 04, 2005 10:45 am
#4

The one positive I can see is we will be able to make our own trim now. If we even need trim anymore.



-----------Ront Wavingfly---------------
Master Rifleman/Master Bounty Hunter

--Trying to get my post count up----359 is a pitiful amount for a day 1 player
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