Chef Archive
Thread: Devs a possible solution for obtaining chef materials...
Eggs and Milk Anyone? Tired of tracking down those hermits? Well this might be a solution for the chef/devs for obtaining eggs, milk and maybe meat.
Here is my idea:
Devs: Take the code from the standard harvester/medium harvester/factory and make it into a domestic production units.
*Place Maintence Value on it in credits
*Place Power Maintence to keep it running
*Depending on what the chef/farmer wants to produce require said amont of materials.
For Example: Small Farm
To Produce Eggs Per Day ---> Insert 100 units of corn and 100 water
To Produce Milk Per Day ---> Insert 100 units of oats,wheat and 100 water
To Produce Meat Per Day ---> Insert 200 units of oats and 150 units of water
That above is just for the basic farm this farm can be medium farm up to domestic factory each requiring a said amount of money and materials. This might help end the problem with lack of materials for the chef and for the devs heck the code is already built just change it around.
Give me some feedback chefs of SWG on my idea. Devs consider my idea for your meetings. Thanks.