Chef Archive

Thread: Ok, here is an idea for buffs. This is a re-hash from an idea in beta.

SirVimes
Wed Jul 09, 2003 1:51 pm
#1

Ok, here is an idea for buffs. This is a re-hash from an idea in beta.



I think food buffs should buff mostly Health, Action and Mind, while adding a little to the other six. They should add between, let's say, 100-700 and last between 1 and 2 hours ingame.


Medicines should buff mostly Constitution, Stamina and Focus (the stats that control healing) while adding a little to the other six. They should be between 300 and 800, have some side effects and last between half an hour and an hour ingame.


Spice should buff mostly Strength, Quickness and Willpower (the stats that control endurance.) and a little to the other six. It should be between 600 and 1000, last for 15 minutes to half an hour and have heavy side effects.



This way Chefs, Doctors and Smugglers can have a place in the market without stepping on each other's shoes, and it would make sence. Food adds to health, Spice increaces endurance (making them a bit more like steroids than anything else) and medicine works on healing.


Holo had said he would consider it....but from what I have seen of food, nothing has changed.


(And tempest, if this thread does not meet your standards don't bother posting. I don't want to hear it.)

SirVimes
Wed Jul 09, 2003 2:29 pm
#2

Yes, no? Agree? Disagree?
Bezurn
Mon Jul 14, 2003 2:51 am
#3

I think this is a good idea, but the only problem I see is that there are so many different types of foods. So it would be hard to make many different combinations of food with only having 3 variables to modify to make each item interesting.



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Fan-shei -- Master Chef, Ship Wright 4/3/3/3, Merchant 4/4/4/4, Artisan 4/4/4/4

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