Chef Archive
Thread: Idea from a Doctor
Okay I am just a Doctor and don't know a lot about the Chef class, except that food is kind of messed up right now.
Anyway, I had an idea that I liked and now I am tossing it out. Ignore if it is silly.
Fast Decay Meals or Hot Meals
Basically these would be meals that a Chef prepares that have a huge boost to stats right after the Chef makes it, but the effectiveness drops off quickly after creation. (The duration of the stat boost would be longer than the item decay.)
The idea behind this is to create a reason for Chefs to be in the field. Basically you are eating a freshly prepared "hot meal" by a Master Chef that has increased stat benefits because it came right from the creator.
Imagine sitting in a camp and you have a Doctor there who can buff, and an Entertainer who can heal wounds but there is no reason for the Chef to be there for anyone to get the benefit of their product.
So from a Doctor's perspective, have foods that require the Chef to be present.
Eureka
along time ago before us chefs were gone and going a few chefs some who no longer exsist today came up with lots of iteas on a thred about chefs getting an active combat role
Back then i took the basic ideas from all the thred and put it into a semi easy to read single thred
it was labled
http://forums.station.sony.com/swg/board/message?board.id=chef&message.id=3634
by the time this was reposted the chef moral had deminished to what it is today and none of the chefs wanted to come up with anymore ideas ... But that would make a great active ability for the chefs and its alot like your idea.
Perhaps someday more chefs with ideas will come around and the fun of imagining what could have been will be reborn.
I can't fit all my ingredients in my backpack. And if they ever turned insurance back I wouldn't want to carry any ingredients around. I can't experiment without a droid out, my droid not being as good as my crafting station, and he needs batteries and is vulnerable to being beat up if I keep him out. I like using factories, it provides consistency and volume.And just buffing before a fight and then sitting around doing nothing for the rest of the fight is boring (I know this as I don't seem to have to heal much as a docso basically my existance on hunts is autofollow, rez, and rebuff).
Docs have to be onhand for buffs. That chefs don't is a distinct advantage worth keeping in the game. So I wouldn't like this setup at all.