Chef Archive
Thread: Harvestable Items Information Needed for Chef Profession ...
Insect Meat OQ and PE
Carnivore Meat OQ PE
Herbivor Meat OQ PE
umm I cant think of what else I use from scouts to make good buffs
Oddly enough, flavor doesn't seem to have that big an impact on the final product. Personally, I think whatever stats it uses internal to the engine are different from the displayed 33% Flavor, 33% Potential Energy, 33% OQ. I blame the missing 1%...
One other thing that chefs would have an occasional use for is hides, for a few of the drinks. You can check out a useful listing of our recipes here:
www.thehegemon.com/chef.htm
It won't givea real good indication of the demand, but you can check the item stats, and if you would personally pay money for it (at the same cred/resource you plan to sell your items, plus a markup), it might be worth gathering the resources to sell to chefs.
It seems a lot of professions are looking for specific types or qualities or Scout/Ranger harvestable resources.
Please let me know what resources YOUR PROFESSION needs ... help me (and all Rangers/Scouts) help you!
For Example:
"I need Corellian Bone for making item xyz. Quality is important -- usually over 900 is what I'm looking for."
My goal here is to build a list of all of the *harvestable* items your profession use/need so I can make a list of the resources that the market is constantly seeking. So, when the resources shift Scouts/Rangers will know people are looking for, say, high quality insect meat ... they can then start doing their own (Ranger/Scout) surveying.
Like I said, help us (Rangers/Scouts) help you.