Chef Archive

Thread: 21 uses brandy

Kagar
Sun Jun 20, 2004 1:11 pm
#1

Ok I've gota question, I'm not a chef myself but I'm asking this for the chef in our guild cause he isn't that good in English. We are aware of the fact that the barrels to put drinks in are bugged. But one of our other guildmembers bought brandy in a shop a few days ago with 21 uses. Our chef has tried everything to get 21 uses but 18 is the ebst he can make. Can someone plz help us out, I've tried contacting the maker of the brandy but didn't get in touch with him/her so far.


This is a screenie of the 21 uses brandy:


http://www.xs4all.nl/~tjschaar/screenShot0021.jpg



Tetsuo Lighstar

Vendor : 865 -4819 Elwan, Naboo, Farstar server
Battery
Sun Jun 20, 2004 1:22 pm
#2

The last line in your experiment window is for # of doses ( qualitly or quantity ? I never use it so I forget lol ) TBH I'm not sure why anyone would spend the points to make brandy 21 uses.

1) spending points there will take away from time and buff.

2) no one I've ever met would spend more for 21 uses over 18 but they will see the lower time/buff stats and want to pay less or get it from someone else.


But maybe thats just the people I deal with /shrug
MilkToast
Sun Jun 20, 2004 1:31 pm
#3

The resources I use to make brandy result in 21 uses without any additional experimentation so I'd recommend trying to improve the PE and DR of your resources.




Thoth Master Doctor, Master Chef
Isis Master Rifleman, Master Bio-Engineer
Great Bio-Engineered Foods and Beverages
@ -3643 4571 Theed, Naboo
Ahazi, Server

Elmmx-5
Sun Jun 20, 2004 3:25 pm
#4

This is one that baffles me, every crate of brandy I make is 21 uses. And I do realize that to almost every player that figure it neglected. I do know that doctors place a lot of value on more food for their money, most I know prefer a +24/3 use bivoli to a +25/2 use one. I'm not quite sure if doctors are just smarter than the general swg population or what the reason is.

The end result of my effort is currently a +417 50 fill 46m 21 per brandy. Other chefs on my server are making brandies that end up around +437 43m 18 per. Why people place so much value in a 5% increase in effectiveness, and dismiss a brandy that will last 25% longer is beyond me. I guess I just undervalue the total buff increase of 40 points the focusing solely on effectiveness will give you.

If the end though, the vast majority of people want that stronger brandy. So if you are looking for some 21 use stuff, it may prove difficult since what does sell best is not my brandy, but the +437 or so stuff.



_________________________________
Akiko' Saito
+25 Master Chef (14pt artisan, force experimentation)
Shop at -6009 -447 Corell Peaks, Corellia


MilkToast
Sun Jun 20, 2004 10:09 pm
#5






Elmmx-5 wrote:
This is one that baffles me, every crate of brandy I make is 21 uses. And I do realize that to almost every player that figure it neglected. I do know that doctors place a lot of value on more food for their money, most I know prefer a +24/3 use bivoli to a +25/2 use one. I'm not quite sure if doctors are just smarter than the general swg population or what the reason is.

The end result of my effort is currently a +417 50 fill 46m 21 per brandy. Other chefs on my server are making brandies that end up around +437 43m 18 per. Why people place so much value in a 5% increase in effectiveness, and dismiss a brandy that will last 25% longer is beyond me. I guess I just undervalue the total buff increase of 40 points the focusing solely on effectiveness will give you.

If the end though, the vast majority of people want that stronger brandy. So if you are looking for some 21 use stuff, it may prove difficult since what does sell best is not my brandy, but the +437 or so stuff.





I agree. I assume 21 uses, 50 or less filling and 45 minute or higher duration are requirements - I put the rest of my points into nutrition. That's with 12 points, when I had 10 points I'd do 21 uses, 50 or less filling, 400+ nutrition and the rest in duration.




Thoth Master Doctor, Master Chef
Isis Master Rifleman, Master Bio-Engineer
Great Bio-Engineered Foods and Beverages
@ -3643 4571 Theed, Naboo
Ahazi, Server

Cocomono
Tue Jun 22, 2004 1:31 am
#6






Elmmx-5 wrote:
This is one that baffles me, every crate of brandy I make is 21 uses. And I do realize that to almost every player that figure it neglected. I do know that doctors place a lot of value on more food for their money, most I know prefer a +24/3 use bivoli to a +25/2 use one. I'm not quite sure if doctors are just smarter than the general swg population or what the reason is.

The end result of my effort is currently a +417 50 fill 46m 21 per brandy. Other chefs on my server are making brandies that end up around +437 43m 18 per. Why people place so much value in a 5% increase in effectiveness, and dismiss a brandy that will last 25% longer is beyond me. I guess I just undervalue the total buff increase of 40 points the focusing solely on effectiveness will give you.

If the end though, the vast majority of people want that stronger brandy. So if you are looking for some 21 use stuff, it may prove difficult since what does sell best is not my brandy, but the +437 or so stuff.






There is a big difference between 2 to 3 uses than 18 to 21 uses. One point one bivoli will only add 5-10points on a buff, which is negated since most docs only advertise their buffs in hundreds, they don't get that specific. By having 1 more use they get 50% more out of the crate, which is quite a large difference. If people had the option of 18 or 27 brandy and the only difference was 5-10points of the buff then they would probably take the uses.


The +437 stuff probably sells well to PvPers, which go through brandy faster than regular players. That small % increase means a lot for they little extra to have less mind cost and more regen to win in battle. Personally I only use 45m+ stuff, so I'd probably take yours for PvE and the other for PvP, cuz you really can't use less than 45m for PvE, but you can simply avoid a little PvP while you digest the 43m stuff for another double buff.




Kru'gar
You might be a Red-Neck Jedi if......you hear "Luke I'm your Father, and your Uncle too."
Elmmx-5
Tue Jun 22, 2004 6:46 am
#7

Oh don't get me wrong, I do realize that my method of making brandy doesn't fit everyone. I know that a PvP type brandy is preferred by some. I guess my issue is, the majority of the chefs I see make brandy in that PvP mold, where as I see it... the majority of players are not out PvPing.

I know there are a few things that would hinder other people's efforts to replicate my brandy on my server as well (having 12 experimentation points, for one). Let's face it... that obsession players and chefs have with effectiveness will absolutely kill your sales if you don't make a +400 at least brandy no matter how stellar your other stats are.

In the end though, I think if I was to chose one brandy, it would be a more rounded one. If you put some effort into balancing it a little more I think you get the best all-around brandy. I mean it's not like my stuff is useless for PvP, whereas some may consider a 36m brandy just that for PvE. It all comes down to preference in the end and the only thing I was really trying to say is I just wonder why the trend for brandy production has gone the way it has.



_________________________________
Akiko' Saito
+25 Master Chef (14pt artisan, force experimentation)
Shop at -6009 -447 Corell Peaks, Corellia


Numen
Tue Jun 22, 2004 8:20 am
#8

The cost of brandy is why 18 vs 21 uses isn't an issue. Many servers have crates of BE brandy selling for the same price as BE Bivoli. A crate of BE brandy will last a long time to a casual user. Even at 18 uses, it is a very long time. 21 uses is nice, but it isn't a breaking point for people.


3 use bivoli is a 50% increase. 21 use Brandy is only a 18%ish increase.


I only experiment on the quantity if I'm at 45 minute and I've maxed the buff. That has never happened. My current brandy though is 21 uses just because of the resources though. I would even rather take the filling down lower before adding quantity most times. 47 filling won't be a big selling point, but I know I'd rather have that than more uses. Again though I've never gotten past the buff and duration lines.



Amandil Morier - Tempest - Master Chef
Elmmx-5
Tue Jun 22, 2004 8:44 am
#9

I never claimed my comparison with bivoli was an exact match, but I still feel it's a valid comparison. For most chefs, getting to 21 uses takes 1 point. For that one point you are getting over 16% more brandy (my choice to not max nutrition gets it to 25% more duration in my example). To get from 2 to 3 uses in bivoli, I think I need 3 points, maybe 4. I'm not going to argue that maxing your nutrition isn't going to sell more, but I will argue that over 16% more brandy with one point is a better thing to do with it than the 2 or 3% increase that point spent in nutrition will get you.

Message Edited by Elmmx-5 on 06-22-2004 08:47 AM



_________________________________
Akiko' Saito
+25 Master Chef (14pt artisan, force experimentation)
Shop at -6009 -447 Corell Peaks, Corellia


joshbrem
Tue Jun 22, 2004 11:30 am
#10

I randomly get 21 from the assembly. Usually 18 though.


Fidela, Master Chef, Scylla
Shinebox
Tue Jun 22, 2004 11:35 am
#11

My brandy is +436 39m30s 21use 50 filling it isnt that difficult to make, just need good resources and bio components

Shinebox (master chef) Wanderhome
ImCreepy
Tue Jun 22, 2004 11:51 am
#12

Well well to answer your question about how to get 21 uses it is simple as abc. First since barrel are bugged , you know that already , u make a cask. The stats that mathers for uses are DR and OQ in a 66% 33% rate. Just have to look at the right bottom when u craft to see the % from the ressources you need to look at. Some people just look at OQ and the shouldn't. As a chef i always look at PE then OQand DR when it is important.


An example is insect meatwhat i look is only DR higher then 850 andOQ as high as possible to make 50 filling the stats that will get out from it i dont care people only want the 50 filling. Remember try to see what people are looking for then make it. Dont waste points on charge unless people are looking for this. If they have 3 charges lessx 25 in a crates its 75 total charges so 38x2 uses of 43 min less for them so they will come back faster to buy another crates from you.


Ladrones



RETIRING FROM CHEF AFTER 14 MONTH AND 10 PATCH
(-4779, 3411) NABOO 800m south of theed
Numen
Tue Jun 22, 2004 11:59 am
#13






Elmmx-5 wrote:
I'm not going to argue that maxing your nutrition isn't going to sell more, but I will argue that over 16% more brandy with one point is a better thing to do with it than the 2 or 3% increase that point spent in nutrition will get you.

Message Edited by Elmmx-5 on 06-22-2004 08:47 AM




Personal choice obviously. I'm sure there are plenty that agree with you. I know I would take the 3% increase in buff only because I can just go and make(or buy) another crate when I run out. The choice to me is between credits or a very very small increase in buff.


There is no right or wrong, just comes down to what each person prefers. Someone might want 33 filling brandy just so they can use other drinks with it. Will it sell well? doubtful, but to that person it might be worth more than +450 brandy.



There are a huge amount of possibilities with food, which IMO makes it a unique crafting profession. You rarely see fully experimented HAM on weapons or armor. There are 4 choices in every food, and in almost all cases there is a decent reason to do different experimentation lines. I would assume nutrition is the one that will always sell the best. But increased duration or lower filling have their uses, and I've actually had requests for special cases.





Amandil Morier - Tempest - Master Chef
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