Chef Archive
Thread: component question
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slippidy
Mon Aug 16, 2004 9:49 pm
#1
Well I thought I would go straight to the source and ask the experts first hand. I am looking to craft a few Powerhammers and Scythe's and was unsure as to what components I can use from the Geonosian caves. I have spent alot of time down there, thus collected alot of components.
So I was basically wondering how many agents, cores and cubes can be put into each blade/hammer and do any of them stack together?
Thank you for your time
Standardlager
Mon Aug 16, 2004 10:16 pm
#2
1 cube + 1 agent = 1 reinforcment core (Yellow used of course)
1 Geo Reinforcment core + Kammris + SR Copper + SR Metal = Power hammer
slippidy
Mon Aug 16, 2004 10:26 pm
#3
Standardlager wrote:
1 cube + 1 agent = 1 reinforcment core (Yellow used of course)
1 Geo Reinforcment core + Kammris + SR Copper + SR Metal = Power hammer
does the same formula apply to the scythe's?
d0qtrX
Tue Aug 17, 2004 6:59 am
#4
slippidy wrote:
Well I thought I would go straight to the source and ask the experts first hand. I am looking to craft a few Powerhammers and Scythe's and was unsure as to what components I can use from the Geonosian caves. I have spent alot of time down there, thus collected alot of components.
So I was basically wondering how many agents, cores and cubes can be put into each blade/hammer and do any of them stack together?
Thank you for your time
Scythe:
Reuires two identical sword cores.
For the best crafted scythes you want sets of yellow cubes and solidifying agents. Ideally, you want two sets of seven of each so you can get 4 scythes out of the 2-use schematic.
JBushesq
Tue Aug 17, 2004 10:28 am
#5
d0qtrX wrote:
slippidy wrote:Well I thought I would go straight to the source and ask the experts first hand. I am looking to craft a few Powerhammers and Scythe's and was unsure as to what components I can use from the Geonosian caves. I have spent alot of time down there, thus collected alot of components.So I was basically wondering how many agents, cores and cubes can be put into each blade/hammer and do any of them stack together?Thank you for your timeScythe:
Reuires two identical sword cores.
For the best crafted scythes you want sets of yellow cubes and solidifying agents. Ideally, you want two sets of seven of each so you can get 4 scythes out of the 2-use schematic.
or 6 good loot cores. (35+ to 45+ @ -.5 or less are good)
Corran950
Tue Dec 21, 2004 3:25 pm
#6
im currently a 2/2/2/2 rebel pilot and i got my longprobe currentlyunder 1/2 total mass, but right at 100% power requirement with every thing loaded but countermesureswith a 13k+ non re'd reactor. I am wanting to upgrade my reactor and or launchers since im using mark one launchers. So my question is are launchers the same power requirement throught the various levels or do they variy? if they variy what is themax power anyones made a level 5 reactor, or should i just get my reactor re'd to boost the power?
1st_Viduus
Tue Dec 21, 2004 4:10 pm
#7
What you want is a droid program from a Freelance Ace (or other higher level) to get more power out of your reactor.
PaladinX333
Thu Dec 23, 2004 8:05 am
#8
I bought a cert 5 crafted reactor (Mark III) that puts out 14300+ power (14344 I think). There is no need to go hunting around for a looted reactor unless you are tight on mass (with a longprobe you are not). I only found one of these on the vendor and it was only 10K. I am going to see if I can find a shipwright to make a similar reactor for my friend.
Lately I spend more time hunting for components on vendors than I do looking for them in space.
1st_Viduus
Thu Dec 23, 2004 12:38 pm
#9
I can make a crafted cert 9 reactor up to 18.8 k power... but it's so heavy as to be viable for only an MP ship.
I can reduce that mass, at the cost of power.... dropping it down to - you said it - 14k~ish.
I can also loot a Cert 4 (WAYYYY lighter) that puts out 15k power.... though they do seem to be getting rarer.
In either case, I only run 2 guns in my oppressor, and she requires over 15k power -- so the droid program is needed in either case.
Message Edited by 1st_Viduus on 12-23-2004 02:39 PM
Bossk2003
Sat Mar 19, 2005 11:58 am
#10
Hi there i was wondering if someone could answer this question do components suck as dough/carbosyrub or any other ones need the same serial number to make one thing or can you use left over dough with a new batch of dough to make say tons of aircake? Thanks for the help.
Shil
Sat Mar 19, 2005 12:41 pm
#11
Think dough etc. is serial specific... but casks maybe not. Not sure.
Shil
Sat Mar 19, 2005 3:38 pm
#12
jfarr wrote:
casks no theres no serial number on them so you can mix batches
Ah cool that's awesome, I have quite a few spares, I'll mix and match em into a run then
Bossk2003
Sat Mar 19, 2005 8:52 pm
#13
ok cool so cask you dont but everyother component they do require same serial number?
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