Chef Archive

Thread: vegeparsine question

audioslaves
Wed Oct 12, 2005 5:42 pm
#27

Eh personally I go for 3 uses - just seems like it's more worth the money to do 101 17m 27fill 3use than 101 19m 27fill 2use. Though I have done a couple of batches of the latter and they sold fine..but probably because I was out of the 3use stuff... lol.



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KMad
Wed Oct 12, 2005 5:49 pm
#28






audioslaves wrote:
Eh personally I go for 3 uses - just seems like it's more worth the money to do 101 17m 27fill 3use than 101 19m 27fill 2use. Though I have done a couple of batches of the latter and they sold fine..but probably because I was out of the 3use stuff... lol.




i would if i could. i used to do +25 3 use bivoli, but the DR on my tubers is atrocious and i don't think i can't hit 100+ and 3 uses.


i sell +104 17m12s 29 filling 2 uses and it ismy #1 top seller without a doubt.



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Nicka
Wed Oct 12, 2005 8:52 pm
#29

I always go for 3 use for my vegeparsine.

Current ones are:

100MD / 17:00 / 3 use / 27fill


I experiment power, then get it up to 3 use then put the rest in time.




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golfingtx
Wed Oct 12, 2005 9:59 pm
#30






DrElJefeMD wrote:




You meant 118 heavy tissue, right? If you used a medium I don't think you could hit 102 melee defense. Those are nice stats btw. I trade off a little time for lower fill, but still nice


Regards


Dr. ElJefe MD (Retired)




Yeah, I meant 118's on that. Will tryto lower the filling without dropping the power too much ont he next batch =].




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darkrelease
Thu Oct 13, 2005 6:10 am
#31

Another question regarding vegeparsine. To make it requires 2 vaghash, my question is does it matter what the stats are on the vaghash? I mean should I make it without an additive of its own or should I put the med additive there because it effects the quality of the vegeparsine?



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Scoser
Thu Oct 13, 2005 7:24 am
#32







darkrelease wrote:
Another question regarding vegeparsine. To make it requires 2 vaghash, my question is does it matter what the stats are on the vaghash? I mean should I make it without an additive of its own or should I put the med additive there because it effects the quality of the vegeparsine?





No, the Veghash quality makes absolutely 0 difference. You can use 1/1/1/1 resources and no additive and still get the same result.


And my Vegeparsine run (using 117s) was +100/19:24/27 fill/2 use

Message Edited by Scoser on 10-13-2005 07:25 AM



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KMad
Thu Oct 13, 2005 7:37 am
#33






Scoser wrote:







darkrelease wrote:
Another question regarding vegeparsine. To make it requires 2 vaghash, my question is does it matter what the stats are on the vaghash? I mean should I make it without an additive of its own or should I put the med additive there because it effects the quality of the vegeparsine?





No, the Veghash quality makes absolutely 0 difference. You can use 1/1/1/1 resources and no additive and still get the same result.




and if you don't experiment on the veghash, the factory time will be less. so just leave it as bad as you can get it *giggle*.




KMadness Candy Treats and Junk Food
Because Whit's too lazy to cook it all herself!
Twilight's End, Naboo (-3036, 5300)
vercupti (+75 prec) thakitillo (+77 sta)
flameout (+65 con) mando (49 fill 19 min +54 str)


i want a complex game with an easy interface, not an easy game with a complex interface
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