Chef Archive
Thread: Effects of New Food Schematics
Ackos
Fri Jan 23, 2004 9:35 am
#27
T'ssolok:
Quant: 3
Fill: 44
Reduces the amount of time it takes for an entertainer to give a buff to another player.
+21% reduction for 8 min.
SirVimes
Fri Jan 23, 2004 9:37 am
#28
Ackos wrote:
Starshine Suprise:
Quantity: 1
Fill: 31
Reduces incapacitation recovery time.
Incap recovery Bonus: +30
Just a quick FYI, what this means is that there is a 30% reduction in incapacitation recovery time.
Ackos
Fri Jan 23, 2004 9:43 am
#29
Just a couple quick notes (server just crashed):
-I have not been using the best ingredients, just grabing whatever is available and running exp on nutritional value.
-have not used food additives in any of the drinks.
-have not looked at all drinks, do not have the ingredients.
Ezran
Fri Jan 23, 2004 9:46 am
#30
Ackos wrote:Just a couple quick notes (server just crashed):
-I have not been using the best ingredients, just grabing whatever is available and running exp on nutritional value.
-have not used food additives in any of the drinks.
-have not looked at all drinks, do not have the ingredients.
Can you post the experimental percentages you're getting? (Like 12/23/12/8 for Filling/Flavor/Nutrition/Quantity) That'll give us an idea of how good your ingredients are. Also move them to the Experimentation thread.
AheeTuna
Fri Jan 23, 2004 10:09 am
#31
Great Job guys, im starting to believe in the new changes YAY 
Keep up the great work!!
Keep up the great work!!
domynion
Fri Jan 23, 2004 12:00 pm
#33
Ackos wrote:
Breath of Heaven:
Quantity: 1
Filling: 29
Strength, quickness, and focus: 279 for 12 mins
wow... BOH turned into a pile of crap
domynion
Fri Jan 23, 2004 12:01 pm
#34
Ackos wrote:
Flameout:
Quantity: 1
Filling: 101
Reduces damage taken from attacks. 85% Damage reduction for 3 attacks.
woooo! 3 whole attacks!!! what a POS
Jerecki
Fri Jan 23, 2004 12:02 pm
#35
Breath of Heaven should be that all mind buff since it's in Master Artisan.
Vimes, it'd be good if you could get Dev response on why they think things belong where they are. That way there would be some kind of justification for arguement and discussion.
Jerecki
Fri Jan 23, 2004 12:03 pm
#36
domynion wrote:
Ackos wrote:
Flameout:
Quantity: 1
Filling: 101
Reduces damage taken from attacks. 85% Damage reduction for 3 attacks.
woooo! 3 whole attacks!!! what a POS
3 attacks is an incap in PvP btw. I will definately make this in mass quantities, it will sell well if stomach decay rates go down.
DoveAthodo
Fri Jan 23, 2004 12:55 pm
#37
But if filling is a % you can take it 3 times for +837 for 12 minutes which is better then the old BoH which you can only take once. But it is not as good if it doesn't stack.
domynion wrote:
Ackos wrote:
Breath of Heaven:
Quantity: 1
Filling: 29
Strength, quickness, and focus: 279 for 12 mins
wow... BOH turned into a pile of crap
domynion
Sat Jan 24, 2004 1:11 am
#38
1) PvP is a joke, a new drink wont save it
2) I'm skeptical because I'm seeing a huge change -- it may yet be good, but everything I read makes it look like a huge steaming pile of.....
Ezran
Sat Jan 24, 2004 1:13 am
#39
DoveAthodo wrote:
But if filling is a % you can take it 3 times for +837 for 12 minutes which is better then the old BoH which you can only take once. But it is not as good if it doesn't stack.
Filling is a percentage, so you can have +800 for 12m. However, you must wait 1 hour for your stomach to empty before you can do it again. With a little experimenting, you can get 250ish constantly without downtime.