Chef Archive
Thread: Why dont we decide what the biggest issue is now, among ourselves, so the future correspondent knows
Someone told me maintenance is 1500 a day.
And I don't do any combat missions which pay out overa thousand, because I am to weak to fight, and am not one of those hybrid jedi/sniper/guerilla warfare/dancer/chef, I am pure chef all the way.
So factories ONLY apply to those who can afford them, not to everyone.
Maybe it would be better if we broke the list down into two categories and then see what we can come up with for ideal fixes:
Bugs:
med and large Flora Harvesters
Milk and eggs
Factory fix
Balance:
Buff duration
Foods from novice artisan being better than what we can craft/No Food crafting XP from Artisan foods
J2xC i dont' see factories being useful at all to a novice chef. That lot and money should be invested into a harvester.
You shouldn't be experimenting anyway unless you go up the cooking tree.. it's a waste of time.
I bought a factory recently, and only use it for stuff in mix 4 that requires identical alcohols.
Let me see....
Non balance issue: Harvesters need to be fixed! We have gone on way to long with personal harvesters that are nothing compaired to a person digging. Please get the schematic for the medium and large Flora Harvesters into the game so we can start to make a living as well.
Balance issue: Spices need to do more than just make you puke. Just like real life drugs they need to cause side effects that are a little more lasting. Just wander around any crowded city and people are puking all over the place. Also get Spices OUT of the Food section of the bazaar. Spice is not a food! It is a chemical and it gives our stuff a bad name because new players think all food makes you puke.
Bipsie
BiPsCORP Founder, CEO - Corbantis