Chef Archive
Thread: Mandolorian wine?
Meplorium wrote:
It is best done with a flavor additive so you can make where the fill degrades as fast as the time the drink lasts. So the 50% fill, low durations aren't as good. You won't get a high health bonus, but those needing a mind regen most likely can heal pretty good, so that 200 more health isn't going to make a difference. Not having the drink at all cause the stomach is full will make a difference.
MTVGeneration wrote:
Mayor_Woosh wrote:
Mando stacks with Won Won and myjedi customers love that combo. I make all my Mando double buff so if need be they can drink it back to back.
How? I presume it is fill 50....
Mayor_Woosh wrote:
Meplorium wrote:
It is best done with a flavor additive so you can make where the fill degrades as fast as the time the drink lasts. So the 50% fill, low durations aren't as good. You won't get a high health bonus, but those needing a mind regen most likely can heal pretty good, so that 200 more health isn't going to make a difference. Not having the drink at all cause the stomach is full will make a difference.
That extra 200+ health can make all the differance in a PvP battle. If I was making Mando wine just for mind regen I would honestly just tell my customers to drink some Spiced Tea (+175 mind regen, almost an hour, 8 fill). Part of the Ooomph of Mando is the health increase....but to each their own
200 is usually less than what you get hit for, so no, not really that important. A full stomach and having no buff on the other hand, that will get you killed. A health crystal is always your best bet for a health bonus.
Meplorium wrote:
Mayor_Woosh wrote:
Meplorium wrote:
It is best done with a flavor additive so you can make where the fill degrades as fast as the time the drink lasts. So the 50% fill, low durations aren't as good. You won't get a high health bonus, but those needing a mind regen most likely can heal pretty good, so that 200 more health isn't going to make a difference. Not having the drink at all cause the stomach is full will make a difference.
That extra 200+ health can make all the differance in a PvP battle. If I was making Mando wine just for mind regen I would honestly just tell my customers to drink some Spiced Tea (+175 mind regen, almost an hour, 8 fill). Part of the Ooomph of Mando is the health increase....but to each their own
200 is usually less than what you get hit for, so no, not really that important. A full stomach and having no buff on the other hand, that will get you killed. A health crystal is always your best bet for a health bonus.
Zanti tried pushing BoH on some PvP crazy guildies, and they STILL want the Mando Wine, mainly because of the mind regen bonus. It's just more valuable to them than the health regen bonus of BoH. Besides, they've got vercupti for that. ![]()
Jedi like Mando as well, and the mind regen is the key.
Both are a PITA to make in bulk due to the alcohol requirement, tis true. It strains schematic limits...600 units of alcohol for a 100 unit beverage run, so two nearly full factory runs of alcohol for 300 end product units.
Zanti puts individual bottles of Mando on the bazaars in Theed, Coronet, and the Mining Outpost on Dant, priced at 10k a bottle, and they are usually sold within 24 hours. Of course, each purchaser gets a followup email with the vendor location, and I've been selling crates at 200k a pop and keep the factories humming to meet demand.
Mayor_Woosh wrote:
Meplorium wrote:
Mayor_Woosh wrote:
Meplorium wrote:
It is best done with a flavor additive so you can make where the fill degrades as fast as the time the drink lasts. So the 50% fill, low durations aren't as good. You won't get a high health bonus, but those needing a mind regen most likely can heal pretty good, so that 200 more health isn't going to make a difference. Not having the drink at all cause the stomach is full will make a difference.
That extra 200+ health can make all the differance in a PvP battle. If I was making Mando wine just for mind regen I would honestly just tell my customers to drink some Spiced Tea (+175 mind regen, almost an hour, 8 fill). Part of the Ooomph of Mando is the health increase....but to each their own
200 is usually less than what you get hit for, so no, not really that important. A full stomach and having no buff on the other hand, that will get you killed. A health crystal is always your best bet for a health bonus.
Like I said to each their own. Everyone is an expert anyway
I guess if you die a lot in PvP stomach filling isn't an issue, maybe a bit more health is. If you are a jedi grinding or what not, you always have to keep something in you incase a BH comes. So having food and drink that can be a continious buff is very much needed. Of course with the difference additives and experimentation, you can make mando different ways, and people can buy according to their needs. I would offer the continious buff stuff first personally, even if the milk is hard to come by.
I sell a lot of continious buff BoH and now offer mando wine that is continious buffable. It is pricey, yes, but not so pricey that it can't be used for a continious buff. The thing with this is you get a small health regen (not important if you have some medic or healer in the template), max action and max mind regen, all in one container. This takes 2 inventory slots, one for the crate, one for the drink. This is huge for those that don't use a back pack.This also leaves a bit of room for another drink and 100% room for any food combos, like pie or steak or even nutricake.
The health buff sorry to say is a joke. Most people in a PvP situation will be hit for more damage than the health buff gives. What is important is to have all stats buffed all the time, ie you need a continious buffable system. You also need a high effective HAM, this means good defense food. If you need more health on top of that, then a health force crystal is your best bet or good stim/healer enhancers.
Meplorium wrote:
I sell a lot of continious buff BoH and now offer mando wine that is continious buffable. It is pricey, yes, but not so pricey that it can't be used for a continious buff. The thing with this is you get a small health regen (not important if you have some medic or healer in the template), max action and max mind regen, all in one container. This takes 2 inventory slots, one for the crate, one for the drink. This is huge for those that don't use a back pack.This also leaves a bit of room for another drink and 100% room for any food combos, like pie or steak or even nutricake.
The health buff sorry to say is a joke. Most people in a PvP situation will be hit for more damage than the health buff gives. What is important is to have all stats buffed all the time, ie you need a continious buffable system. You also need a high effective HAM, this means good defense food. If you need more health on top of that, then a health force crystal is your best bet or good stim/healer enhancers.
I guess all of us who PvP and like the 350+ boost to our health are just morons then ?
If I want a longer buff I will just drink some spiced tea.
I never said morons, just unaware that there are other, maybe better, food combos than just an unsubstainable modest health buff.