Chef Archive
Thread: Chef bugs and issues, pass #1
All components to come in crates of 500, including BE additives.
Factory bugged on output storage needs to be fixed bad. This one has been around for 2 months now.
Issue: Quantities on food aremaddeningly low when compared with drink. Maybe this is due to req ingridients without values -whatever the reason, it nees to be fixed. It's very frustrating to experiment half your point in quantity and still only push up to 2-3 Thanktillos, for isntance.
Issue: too many worthless items. Cavellian Cremes don't work . Defensive skill buffs arealmost alltoo low to be really meaningful.
Hero
~
Message Edited by S1ave1 on 03-24-2004 07:41 PM
create more episodes of "The Family Guy".
Bugs: Most of this has been repeated ad nauseum...Barrels not working, ridiculously specific resources needed for T'illa T'ill (Hurlothrombic inert gas has never even dropped on Sunrunner), crates need to hold more than 25 items (I'd say at least 50, probably more like 100...at least for components). Advanced chef components akin to advanced Doctor components would be nice, and would allow us to reduce our dependency on BE additives....but I suspect this would be a major code change, as chefcomponents now have zero impact on the outcome of foods, unlike doctor components, which have a significant impact.
Wishlist: Many foods and drinks in the game are great ideas in principle, but simply are not viable for most players. For example, eating a +10 melee defense food really gets you nothing. Same with +8 Defense vs. Dizzy, etc. These foods are good ideas in principle, but to be usable the power needs to be upped by at least a factor of 3. A +30 melee defense food would grab the attention of many players. Also, as many have stated before, the cost/benefit principle of those foods and drinks that have the same effects needs to be re-examined. For example, Air Cake and Fizz Pudding both have Dodge mods, but Air Cake is so much easier to make, less filling, and lasts so much longer, that most chefs will probably choose to sell that instead.
Wishlist: I want equipable food that we could then carry around in our hands. This would make party events in game much more realistic if everyone had a glass in hand instead of a blaster.
/raises glass in toast to devs