Chef Archive

Thread: CU Mangling Food & Drink?

SioBabble
Wed Mar 23, 2005 11:10 am
#14






I_Zombi wrote:

I would be pretty surprised if they didn't convert current foods to the new system. They're supposedly doing it to weapons/stims/buffs/armor etc. I highly doubt they'll let people wander around with double buff vercupti takin their ham to 5k before long/short term doc buffs.







I wouldn't be surprised if they forgot to convert foods.


After all, they've neglected to take into consideration what they're doing to entire non-combat professions (entertainers) in this change.





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CraftingGenius
Thu Mar 24, 2005 7:03 am
#15

the only thing to change will be what people will buy, you will see masses more steak and the states food like ith mist, thats just what i think



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AmadisdeLully
Thu Mar 24, 2005 1:59 pm
#16

I actually don't want them to convert anything. I have some pre chef revamp food, and if it is converted, its age and history will be erased. My guess is that only a few foods and drinks will be changed; the one that buff the stats that will be taken out of game.



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MeciniaLua
Thu Mar 24, 2005 4:08 pm
#17






FantasticPlastic wrote:





MeciniaLua wrote:





FantasticPlastic wrote:
Exactly. We just don't know enough to say, either way, right now.

Another thing to consider is that even if Brandy, Ahrisa and Canape were completely removed, but the other foods and drinks remained relatively similar, we'd still have plenty to sell.

I'd wager that foods like Synthsteak and Exo-protein will be as attractive as ever, if not more, and with Ranged professions getting some more power, accuracy bonuses like Citros Snow Cake will have a big market.

In fact, one positive side effect, if Brandy *is* removed or rendered less important, would be that people might buy other drinks! If the "states" like Intimidate, Stun and Dizzy have similar effects under the new system, then Ithorian Mist and the other state defense drinks will be useful.

O.




Not sure about your server but synth, exo protein wafers, the dodge foods, the def drinks don't sell anywhere near what the others do. Basically the game system forced folks to buy food and drink to participate in mid to high level content. With the changes I'm not sure that will be the case. If it isn't made to where folks have to have them, we will see a large drop in sales.


I actually sell Garmorrl, Ithorian Mist and Deutronium-Pyro as well.....they move very slow right now. I do agree with brandy being removed...assuming it isn't change into something useful then it might let some folks experiment with foods they normally wouldn't use.









The sales of those I mentioned are pretty healthy, but the other part of my thoughts was this:

One of the aims of the CU is to make combat even harder against high-level mobs. So it stands to reason that players will be looking for an edge even more so. Another thought is, if the CU brings more PVP because it's more balanced and easier to get started (without waiting 20 minutes for buffs etc), that will mean even more use for the PVP-centric foods.

O.




I know this is hard for you to believe, but the majority of people don't go after High Level Content now, what makes you think they will after teh CU when it will be harder. That's why loots from them are so expensive.


Also only about 10% involve themselves in PvP. I would expect perhaps an initial surge as new folks test it out in this area. However I wouldn't expect it to get past 25%. And then I'd be willing to bet it will slowly decline to about the same percentage as now. ( It will decline as folks find the new fotm, and they will exist, because I can't see how this has been adequently tested for balance, there are just far to few in the closed alpha, and the open alpha ( sandbox ) to adequetly test for balance)


Beta will happen with very little time remaining, indeed any bugs found in BetaI expect to fully make it to live, at least the vast majority of them, much like JtL because there isn't enough time to fix em.....as a side generally for gaming software the product has to be coming off the press 2 weeks prior to its release to assure proper distribution, thus anything submitted after mid April most likely will not be changed and will go live....though I'm sure they'll promise to fix it for us.......like our barrels.......





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FantasticPlastic
Thu Mar 24, 2005 10:41 pm
#18

There is no need to be patronizing. I've been playing this game since launch, and I have a pretty varied experience with it.

I think you'll find that high-level content such as Nightsisters, Acklay, Krayt Dragons, and Lord Nyax stay pretty busy, at least on our server, and most of the folks I know are looking forward to the CU to encourage grouping with friends again to take on these kinds of challenges. My business has a healthy mix of people I know to be the most active PVPers on Kettemoor and the high-end loot hunters, as well as a cross-section of every other kind of player.

And if the bugs they leave unfixed are the "severity" of the Barrel bug, then I think we will be in fine shape. Most Chefs agree at the moment that being unable to use Barrels is hardly the end of the world.

My point is that we don't have enough information to proclaim doom and gloom at the moment, we won't know *what* effect the CU is going to have on us. If you have specialized in your business to such an extent that you cannot get by with the loss of brandy, ahrisa and canape as your big sellers, then perhaps a little less specialization is in order.

If you have a varied enough business and the ability to adapt to changes when they come, then I think it's very likely you'll be in good shape after the CU.

O.



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Sativaa
Fri Mar 25, 2005 5:19 am
#19






FantasticPlastic wrote:
There is no need to be patronizing. I've been playing this game since launch, and I have a pretty varied experience with it.

I think you'll find that high-level content such as Nightsisters, Acklay, Krayt Dragons, and Lord Nyax stay pretty busy, at least on our server, and most of the folks I know are looking forward to the CU to encourage grouping with friends again to take on these kinds of challenges. My business has a healthy mix of people I know to be the most active PVPers on Kettemoor and the high-end loot hunters, as well as a cross-section of every other kind of player.

And if the bugs they leave unfixed are the "severity" of the Barrel bug, then I think we will be in fine shape. Most Chefs agree at the moment that being unable to use Barrels is hardly the end of the world.

My point is that we don't have enough information to proclaim doom and gloom at the moment, we won't know *what* effect the CU is going to have on us. If you have specialized in your business to such an extent that you cannot get by with the loss of brandy, ahrisa and canape as your big sellers, then perhaps a little less specialization is in order.

If you have a varied enough business and the ability to adapt to changes when they come, then I think it's very likely you'll be in good shape after the CU.

O.






I am w/ you O


Alot of the Chefs out there only stock 2 or 3 items and they feel that the changes are going to make foods completely useless. What they do not understand is that their are a lot of other foods. Like everyone says it is way to early to tell what changesthe CU is going to do to us Chefs, but I personally think it will most likely just even out the need for all the different foods.


My 2 cents



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Samn
Fri Mar 25, 2005 10:26 pm
#20



FantasticPlastic wrote:
Exactly. We just don't know enough to say, either way, right now.

Another thing to consider is that even if Brandy, Ahrisa and Canape were completely removed, but the other foods and drinks remained relatively similar, we'd still have plenty to sell.

I'd wager that foods like Synthsteak and Exo-protein will be as attractive as ever, if not more, and with Ranged professions getting some more power, accuracy bonuses like Citros Snow Cake will have a big market.

In fact, one positive side effect, if Brandy *is* removed or rendered less important, would be that people might buy other drinks! If the "states" like Intimidate, Stun and Dizzy have similar effects under the new system, then Ithorian Mist and the other state defense drinks will be useful.

O.


no more bivoli either...
MeciniaLua
Fri Mar 25, 2005 11:07 pm
#21






FantasticPlastic wrote:
There is no need to be patronizing. I've been playing this game since launch, and I have a pretty varied experience with it.

I think you'll find that high-level content such as Nightsisters, Acklay, Krayt Dragons, and Lord Nyax stay pretty busy, at least on our server, and most of the folks I know are looking forward to the CU to encourage grouping with friends again to take on these kinds of challenges. My business has a healthy mix of people I know to be the most active PVPers on Kettemoor and the high-end loot hunters, as well as a cross-section of every other kind of player.

And if the bugs they leave unfixed are the "severity" of the Barrel bug, then I think we will be in fine shape. Most Chefs agree at the moment that being unable to use Barrels is hardly the end of the world.

My point is that we don't have enough information to proclaim doom and gloom at the moment, we won't know *what* effect the CU is going to have on us. If you have specialized in your business to such an extent that you cannot get by with the loss of brandy, ahrisa and canape as your big sellers, then perhaps a little less specialization is in order.

If you have a varied enough business and the ability to adapt to changes when they come, then I think it's very likely you'll be in good shape after the CU.

O.





I'm not being patronizing, pointing out the facts, and statistical probabilities.


The Barrel bug is just one of many bugs in the game that was promised to be fixed but hasn't been. It on itself isn't that unbalancing and we are fine without it. However other professions have entire trees that are broken, specials that don't work, and then the infamous smuggler revamp that has taken over 18 months to come to light ( and then the new slicing looks to be just copy and paste from EQ2s crafting system ).


Another thing is some chef's specialized in foods because they could not acquire the resources needed to make some of the other items. Not all servers have spawned the right resources in good quality to make all the foods and drinks. This is especially true of newer chefs who haven't been around 6 monthsto a year to collect the needed resources. I'm sure some will adapt, some will give up. The problem though is will enough pick it up to make up for those that give it up.......that will be decided on how much a demand for it there is and how many are willing to hunt down the needed resources.


I'm one of the most varied chef's on my server, I make pretty much any food or drink. I spend a lot of time trying to keep the big sellers stocked, however I will stop a factory or two to make anything that is requested, even going so far as to hunt down the resources that are needed.


I'm not interested in myself as much as you seem to think O, I'm more interested in the health of the profession as a whole.



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-Intrepid- Yovi
-Radiant- Enoorea, Bienurdau
Collected Expansion Ideas and Game Upgradesi


"There is no emotion, there is peace; There is no ignorance, there is knowledge; There is no passion, there is serenity; there is no choas, there is order;There is no death, there is the Force" from the Jedi code.
FantasticPlastic
Sat Mar 26, 2005 5:07 am
#22

"The problem though is will enough pick it up to make up for those that give it up"

Time will tell. The market changes in ANY business, real-world or virtual. A loot hunter who may have specialized in collecting RIS parts or krayt pearls might need to re-think his business model when the spawns and loot drops change.

All I'm suggesting is that we don't have enough information right now to know if the CU is "Mangling Food & Drink". And like I said, even if Brandy, Ahrisa and Canape are completely removed (which we don't know for sure, they could be translated into a different kind of buff or effect), it is not necessarily the end of the world.

O.

Message Edited by FantasticPlastic on 03-26-2005 08:03 AM



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FantasticPlastic
Sat Mar 26, 2005 5:09 am
#23

Also, regardless of how many people actively hunt high-end game right now (which I would argue is not as low as you say, at least on my server), it is not exactly a radical suggestion to say that if combat gets harder in PVE or PVP, people will want food buffs to give them an edge.

I don't think Chefs are going extinct any time soon.

O.



O.Foods Chef Vendor
(-3833 3510 near Theed) (-236 -5555 near Coronet)
Better than ever have you had your O today?
www.progressions.org - webcomics
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