Chef Archive
Thread: The Nerf Bat or No?
My problem with this isn't so much the degradation in the quality of my product, as the degradation in the fun I have making them. If you can only really concentrate on one line, then Chef is going to bea very boring place to be, and we'll be seeing a LOT of identical (or close) products out there.
At the moment, there is a genuine challenge in striking a balance between all the properties of the food, retrying for amazingsuccesses thatmake it just that little bit better, etc.- I just can't see that surviving this change ![]()
Also, can anyone explain how 'good/great/amazing' successes will work in this system? Or have they been TOTALLY removed? I'm struggling to find the original 'source' definition of these changes...
Should I be worried about things like this, or is brandy normally so close to 50% that it takes minimal work to get it under? (also worried about filling + quality of other foods like sytnsteak, but eating multiple of those takes time + some digestion so the numbers are already kinda fungible)
i am a new crafter, chef is my first crafting profession, what the heck is going on?? i read the patch notes but didn't understand it at all. Could someone explain in easy talk? lol
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Kazz Alow