Chef Archive

Thread: Combat revamp summit

Saitek
Sun Aug 29, 2004 2:25 pm
#14






Higginsis wrote:
Sounds cool. I really hope they make some of the other food more useful, but it also means i'll have to keep a look of for more resources





I agree, I really love making all the different schematics, but its hard to make stuff that no one wants.



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Okin_Sin
Mon Aug 30, 2004 5:29 am
#15

Why is it everytime I hear someone say that combat is changing all I can think is this game will become Everquest with lightsabres ...
Dsabre
Mon Aug 30, 2004 12:37 pm
#16

The PvE changes really need to be watched very carefully...I think the Doc, BE, and Armorsmith corrs should be watching that as well. A lot of the best PvE hunters are solo hunters...big PA's won't feel too much of a hit from this...but all the independent crafters will...as will the crafters in smaller PA's.

The buff/HAM changes that they've hinted at through dev/TH posts would seem to indicate that they're going with the new pool for specials...and doc buffs increasing HAMs by % values instead of set numbers. If anything this makes BoH, and Mando Wine a lot more valuable (same would be true for vercuppti...but the double buff vercuppti is already quite popular)...the new pool system also opens up the possibility of new food buffs...and possibly getting back some of our lost schems...mando wine being a new schem...we haven't gotten any of our promised old ones back yet...and its been more than a few publishes since the chef revamp.

If brandy and ahrisa aren't as in demand as they are now...good, making soooo many of those can get kinda boring. If nothing else it'll be an interesting change of pace.


few requests tho...any chance the buff on Pikatta Pie can be changed from the word "Dodge" to "Evasion"...so people stop confusing it with the dodge skill...oh and up the drop rate of that mando wine schem...its harder to get than RIS...a lot harder...and those are permanent schematics too. Emphasis on the plural...theres more than just 1 that armorsmiths get, sure they need rare loot to get them...but how many armorsmiths were RIS certified in the first 2 weeks...vs. how many chefs have mando wine...now. Even with the rare loot requirements...the DWB is a lot harder than any of the creatures that drop those rare loot components.
Meplorium
Mon Aug 30, 2004 5:00 pm
#17

You need to break the NDA and tell us about the uber pie throwing abilities we will be getting. Umm, you did get them to add that in right?



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Feisen
Mon Aug 30, 2004 5:11 pm
#18



Meplorium wrote:
You need to break the NDA and tell us about the uber pie throwing abilities we will be getting. Umm, you did get them to add that in right?





Right? We want to start working on our cream pie vs fruit pie tactics. There will be pie tactics, yes? All pie should not have the same effect...

But seriously, thank you for all your hard work on our behalf.



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