Chef Archive
Thread: Looking for Input: Grinding for Crafting FS as a Chef
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Osrid
Mon Jan 24, 2005 2:02 pm
#1
Yea grind swoops more xp and you can always put them up on a vendor for like 5k or something for the new people and/or people who need a quick one to get somewhere if theirs is destroyed.
xDiggerx
Mon Jan 24, 2005 2:18 pm
#2
Hmmmm, good input. What is the xp for makinga swoop? (don't have access to the game at the moment)
I would also grind these on practice mode, too many hassles dealing with inventory filling up and then having to list them on a vendor.
Also, anyone know what Artisan XP caps out at forMaster? I know chef is 120K.
Anyone else have input/ideas?
Thanks.
xDiggerx
Mon Jan 24, 2005 5:14 pm
#4
No, no more experimentation points.
However chef is one of the few crafting professions where FS Experimentation I think can be very beneficial.
FS Experimentation gives you a better chance of getting an Amazing Success on your craft. Each box gives an FS Experimentation +5 for a total of +20 if you get the whole tree. This will stack on Research Center for a city. So, with the two of them you can pretty much expect to get Amazing Successes on a regular basis. I have force crafting on my alt character already, he is a Shipwright, and 90% of his experiments are Amazing Success.
With Chef an amazing success if very beneficial in that you can always make your food better. For instance, 3 pts used towards duration on say Brandy might net you a 45m duration if you get "Great Success" each time. Take those same 3 pts, and use them towards duration with 3 Amazing Successes...and now suddenly your 45m duration becomes 48m. Your food got much better.
A different example. Lets say your Brandy maxes out at +433 based on the resources you have. Getting Amazings on every craft won't get you higher than +433, but it might let you get to +433 with say 6 pts instead of 7 pts. Then you have 1 "extra" point to use say into duration.
I have over 1 year experience as a Master Chef and I know my resources inside and out. I know exactly what I can expect from each combination for making one of my foods, etc.. So I should certainly be able to tell if getting FS Experimentation does anything for me in terms of making my food better. Assuming it does then I will make the call regarding doing Assembly also.
Hope that helps explain it.
Anyone else with FS grinding ideas for crafting xp??
Ankor
Mon Jan 24, 2005 10:09 pm
#5
Swoops are the fastest way to grind FS crafting xp but you'll burn way, way, way, way, way more resources. Just FYI.
Thakitillo rewards you with nearly 4 xp per resource, while swoops get something terrible like .25; throw in the lower converson ratio and you're talking about burning tens of millions of extra resources.
Thakitillo rewards you with nearly 4 xp per resource, while swoops get something terrible like .25; throw in the lower converson ratio and you're talking about burning tens of millions of extra resources.
Wengel
Tue Jan 25, 2005 12:36 am
#6
Honestly, i couldn't be arsed to get force sens crafting skills on my chef.
Grind 40.000 kiwik swirls to be able to get an amazing a few attempts faster than normally is simply not enough benefit for me.
And another 40.000 for assembly, which has no effect for chef... sounds like it's a waste of time...
But by all means, if you wanna try.... grind swoops... rest is simply not worth the trouble.
xDiggerx
Tue Jan 25, 2005 1:11 am
#7
Greetings,
Ok, I am a Master Chef and have been for awhile. I am looking to expand my chef skills by ramping up on Force Sensative crafting experience. The plan right now is to at least get Force Sensative Experimentation and then maybe Force Sensative Assembly.
I have completed the needed mission to open these trees and now I am at the stage of needing to grind food experimentation xp and convert it to FS xp.
Currently I am grinding Thakatillo which takes 25 greens, 25 fungi, 20 water and 20 soft wood. Resources are not a problem, I have plenty. This grind generates 350 xp per Thakatillo and then you can also add the bonus for Practice mode. I cap out at 120K food experimentation xp which converts to 24K FS xp.
Question: should I be grinding something else in chef? Should I drop chef and ramp up another profession just to grind crafting FS xp and then pick chef back up? What is quicker? Has anyone successfully used the User XP from people eating your hand crafted food? My understanding is that you get 1/2 the xp from someone eating the last use of your food. This is provided your within a short range of that person. Probably not very practical in normal SWG play but what if you had people set up running an "eating" macro while they were afk? Has anyone tried this? Or just bonzai on Practice mode?
As a side note I am also Master Artisan. Should I be getting crafting xp as an Artisan instead, the General Crafting xp and convert it to FS xp?
Thanks for any input. Just curious on ideas or options others have tried. Money and resources are not a problem for me so that is not an issue. Flora, mineral, chemical....I have it so not a problem. Time is the biggest issue. And I will keep chef long term, so even if I drop it to get FS crafting xp I will pick chef back up.
Message Edited by xDiggerx on 01-24-2005 12:15 PM
Death-Blow
Tue Jan 25, 2005 1:54 am
#8
Personally, I would use your Master Artisan skill to grind swoops. The ratio for General xp is 8:1is not as good as the5:1 for food. If you have the resources, swoops would be the fastest of those 2 options in my opinion.
Wengel
Tue Jan 25, 2005 2:18 am
#9
seerivad wrote:
Architect is the fastest way to get crafting xp. You can do statues for 5k per or if you mastered making harvesters by hand nets a bunch of XP. being that you are a chef this is a prob but if you could find the skill points to make the statues it would be just that much more on top of what you are already doing. The more xp you can get before making the trip for conversion the better.
Don't know if this helps but its my $0.02
But since Architect Crafting XP is converted at 30:1 force sens xp.... it's as good as useless.
seerivad
Tue Jan 25, 2005 2:30 am
#10
I didn't realize that Arch xp was 30-1 but any xp gained before having to convert is the best bet. I did strickly combat and 2 handed xp. My friend who has rifleman and an array of other skills max's all befor he goes out and is a more efficient way since he makes less trips and converts more. I know my post wasn't all that usefull but the more xp you gain between trips the better.
xDiggerx
Tue Jan 25, 2005 5:29 am
#11
Thanks for the input.
With combat xp I can see the whole "trip" issue. Even with crafting stuff I dump whatever points I have into FS before I leave the village. But one benefit of crafting is I can just park myself IN the village, 10m from where I need to dump xp, and grind, dump, grind, dump, so that part actually goes pretty well.
If I could convert combat xp to FS crafting points that would be grand. I would be dropping thermal detonators on everything and ramping up VERY fast. I just watched a couple of my guildmates go that route and it looks pretty slick. But no, we crafting chumps need to sit and grind crafting xp, ugh.
So, I might try a few batches of swoops and see how that goes. Maybe fill up chef xp on Thakatillo and then grind a few 100K resources of swoops. I probably have 10 or 20 million units of junk resources to grind swoops so that part is not a big deal. Just seems like such a waste though.
As for one poster not thinking FS Experimentation will mean anything? Well, I can tell you having Research Center versis no Research Center makes a VERY big difference on my food outcome. So since FS Experimentation stacks on top of the city research benefit....I am thinking it is going to help. When I get to the point that every experimentation on my food comes up Amazing, and I can then make a schematic, I will be happy. It's a drive to make what I make "the best". As a crafter what else is there to strive for in this game? Maybe 3 more minutes of duration on a food and 10 more pts of nutrition does not seem like much, but once you know your capabale of making that item don't you need to ALWAYS make it that good? I sure have that drive.
thanks again for the input. Anything new to add just shoot it at me. And I will stop back once I get a box or two and report if I think it was worth it.
Kansalis
Tue Jan 25, 2005 6:48 am
#12
I've been planning on doing this for my Chef too, but I haven't quite managed to get glowy yet
Let us know how you get on...
seerivad
Tue Jan 25, 2005 1:31 pm
#13
Architect is the fastest way to get crafting xp. You can do statues for 5k per or if you mastered making harvesters by hand nets a bunch of XP. being that you are a chef this is a prob but if you could find the skill points to make the statues it would be just that much more on top of what you are already doing. The more xp you can get before making the trip for conversion the better.
Don't know if this helps but its my $0.02
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