Chef Archive
Thread: Is +83 nutrition for a BSN additive good enough for you chefs?
- Unenhanced Veghash: +16.6 (rounded to +16 when actually used)
- +83 BSN: +30.378 (rounded to +30).
- +85 BSN: +30.7 (rounded to +30).
- +88 BSN (probably the top-end that is seen with any regularity): +31.2 (rounded to +31).
Message Edited by sciguyCO on 02-16-2005 02:37 PM
Wengel wrote:
It depends on what the chef is making.. and what kind of goal he has.
to make a few examples:
I NEED 87's to hit +400, 52:00, 50%, 18 uses on brandy.. EXACTLY. Anything less than 87's and it'll be +398 or 49:30 duration.
I NEED 116's to hit +25 on my bivoli. Anything less and i can't hit the +25 cap... but get stuck at +24.91999999 which is rounded down to +24.
But using an 88 in the brandy would just give +402.. and not really make it any better. 117's in the bivoli wouldn't make any difference what so ever. Since the power would still be +25.
One problem we deal with is customer perception. How many doctors really know how much improvement they get from +25 Bivoli vs. +24? From most reports, buffs given while using +24 are around 15points lower than buffs given using +25 (assuming other factors like buff pack quality remain constant). Is that worth the extra cost of higher-quality carnivore meat and additives?
Well.....I guess it is, because they keep buying it.
Same with Brandy. Is +390 / 52m / 50% / 18 use brandy that much worse than +400 / 52m /50% / 18? (Those are very nice stats, BTW).
sciguyCO wrote:
How many doctors really know how much improvement they get from +25 Bivoli vs. +24? From most reports, buffs given while using +24 are around 15points lower than buffs given using +25
You're even overestimating the effect. The exact formula is known. You get 9.9 extra buff from a +1 difference on bivoli using a 900 power rated pack with a 110 med rating droid out.
We actually do try to educate people in the doctor forum, but we run into the same issues as you. A 2000 point stat buff is as much "god mode" in PvE as a 2500 point stat buff, but everyone wants the top rated buffs. Oh well, it's the market we have to deal with.
I'm happy to use +24 bivoli. Heck, I'll even buy the +23 bivoli ![]()
sciguyCO wrote:
Wengel wrote:
It depends on what the chef is making.. and what kind of goal he has.
to make a few examples:
I NEED 87's to hit +400, 52:00, 50%, 18 uses on brandy.. EXACTLY. Anything less than 87's and it'll be +398 or 49:30 duration.
I NEED 116's to hit +25 on my bivoli. Anything less and i can't hit the +25 cap... but get stuck at +24.91999999 which is rounded down to +24.
But using an 88 in the brandy would just give +402.. and not really make it any better. 117's in the bivoli wouldn't make any difference what so ever. Since the power would still be +25.
One problem we deal with is customer perception. How many doctors really know how much improvement they get from +25 Bivoli vs. +24? From most reports, buffs given while using +24 are around 15points lower than buffs given using +25 (assuming other factors like buff pack quality remain constant). Is that worth the extra cost of higher-quality carnivore meat and additives?
Well.....I guess it is, because they keep buying it.
Same with Brandy. Is +390 / 52m / 50% / 18 use brandy that much worse than +400 / 52m /50% / 18? (Those are very nice stats, BTW).
I guess that initial "4" instead of a "3" completely overrides the existence of the "90" after the 3. An extra 10 mind isn't much of a buffer against damage. An extra 10 focus might reduce a very high-cost special a point or two. An extra 10 willpower might regen a mind point 2-3s sooner.
I can understand the need for "teh ub3r3s7" stuff in high-risk situations like PvP, DWB, geo cave, etc. You'd want absolutely every edge you can get. But doesn't anybody just go out on missions where you may need the buff, but don't need the best of the best?
I know the differences is so small that it doesn't matter. BUT... we are merchants. What sells and what doesn't sell..
Try stocking brandy with the EXACT same stats.. but with +398... and +400... and then see what sells out first. I'll guarantee you that most of the +400 will be sold before anyone touches the +398. It "looks" better with 400 or above. In practical use it has no difference what so ever (if a doublestack of brandy would save you cause it had 4 more bonus, you'd be extremely lucky).
+24 doesn't sell, if the chef next door has +25, even if it's cheaper. And when i use the same carnivoremeat and flora anyway, i want the +25 bonus... that means i want the 116 tissues. It costs me virtually the same to make, only the pricedifference on the tissues is there. But i sell far more at +25.
It's the looks of it, when it's on the vendor that matters. I'm quite positive, that i could use small glasses in Brandy, and people wouldn't notice it until they took it out of the crate they bought. +400 or more just looks better than +399 or below.
For the same reason, everything costs 199$ and 99.99$ and so on in shops. It looks better, even though there in reality is no difference.
Salome
Master Bio-Engineer
Corbantis (usually seen on Dantooine)
Message Edited by Yodabing on 02-18-2005 01:30 AM