Chef Archive

Thread: A reference for Biological components

Sinnyil
Sat Aug 09, 2003 3:15 pm
#1

Hiyas, I'm working on making the most complete BioEngineer website on the face of the planet, and I would be thrilled if you and yours would stop by and check it out. For your viewing pleasure, there is as complete a list of the Tissue Engineering line (the tree BEs get for biological components) as I am currently able to put together, with more new content added almost daily. Please check it out, I love feedback, and if you have any insight to any of the tissue components, please let me know. I actually don't know any Chefs (contemplating giving up CH and getting chef instead. Who needs master CH anyway) because of the lack of them.


The url is http://plaza.ufl.edu/spalumbo


I look forward to hearing from you


Sinnyil


http://plaza.ufl.edu/spalumbo




Sinnyil
Master BioEngineer/Other stuff, changes daily
References to my work
Jihadic
Sun Aug 10, 2003 6:12 am
#2

Thanks for the info Sinnyil. I've been looking for a swgcraft/swgcenter comparable website for Bio-Engies to find out exactly what they could make and its effects as I am both a chef and tailor. Unfortunately, as I found out with one bio-engy component last night, they do not work in food at all. As a tailor, they don't work and then I hear there is a bug that subtracts the bonus from your real skill base if you log out wearing the clothes . If they ever get this and the factory problems fixed for bio-engy, I think we will have close ties with you guys . I hope they fix us both at the same time.



Jobarra
Master Chef
Visit my vendors in the Falconcrest Mall in Falconcrest, Corellia.
Looking to buy Food Exp and Food Assembly Clothing Attachments. +4 at LEAST please.
Sinnyil
Sun Aug 10, 2003 10:47 am
#3

Yeah, as it stands, very little of the BE works. But I figured I'd collect the data, like it says on the page, because it can't stay broken forever! (I hope)


Sinnyil




Sinnyil
Master BioEngineer/Other stuff, changes daily
References to my work
sciguyCO
Mon Aug 11, 2003 9:25 am
#4

You know, I've been meaning to track down a BE to see what happens putting a "biological component" into a soypro. It's nice to see what's "supposed" to happen.


As a quick question, the "passive biosensors" are listed as giving a bonus to medicine use. Does this apply even if you don't have Medic? How many bonus points does this tissue give? And is it working right now? I recently had to drop the medic skill to have points for Chef, and not being able to use stimpacks gives me a vague sense of impending doom as I go to check my flora farms. If I could go to a BE and a tailorto get a belt or something that would give me the 5 "medicine use" skillpoints to let me use stimpack A's, that would be awesome.






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
SirVimes
Mon Aug 11, 2003 9:47 am
#5

Thanks for doing this. Because they are broken, I have never really looked into biological components so it has been a bit of a mystery for me. Thanks.
Sinnyil
Tue Aug 12, 2003 1:35 am
#6

As it stands, everything seems to be broken, based on the very testable +medicine use not working at all. Passive biosensors also are supposed to give bonuses to injury and wound treatment, which is less measurable, but I can tell you for a fact that I was unable to use medicine use 32 stimpacks with a skill of 30 and +5 (after that) from clothing. So for now, its just a "wouldn't it be neat if these actually worked" thing.


Sinnyil




Sinnyil
Master BioEngineer/Other stuff, changes daily
References to my work
fatgit
Tue Aug 12, 2003 2:12 am
#7

Has anyone actually had any BE items improve food ?

I tested with ~ 300 +duration, and I found that currently they often DROP the average dur :/

Still, I will make things using a BE's components, simply to give them the 150%UXP they get from it - pity chef's make only 50% UXP when someone eats it

Anyway, keep up the work on the site
J2xC
Tue Aug 12, 2003 4:40 am
#8

I'm 99% sure I've gotten stat bonuses when making meatlump with biologically enhanced soypro... only about 10-20, but still something. I need to get my hand on someone to make some fully experimented and see how that is



Kyris Iwo - Swordsman extraordinaire
Xabbu Iwo - Retired MBH, Master Chef
Sinnyil
Wed Aug 13, 2003 8:12 am
#9

I don't know *any* chefs, so I'm becoming one myself, to test all this.


Sinnyil




Sinnyil
Master BioEngineer/Other stuff, changes daily
References to my work
RoseMercedes
Wed Aug 13, 2003 8:27 am
#10

I might be reading this wrong but it sounds like you're becoming chef simply to test your bio-engineering products but aren't really interested in the profession. If you'd rather pursue a different career than chef, why don't you post your galaxy name and ask for volunteer chefs? I know I'd be more than happy to work with you to see what bio-engineering can do because anything that makes better buffs makes me a happy chef. If you're on Radiant, send me a /tell or email in game and we can see what we can do. If you're not (or even if you are), let all us chefs know where you are.


--Arakknya Phobos




--Arakknya Phobos
Sinnyil
Wed Aug 13, 2003 8:30 am
#11

Hehe, Flurry.


And no, I'm becoming a Chef because I love trade skills. Plus, I'm indecisive. I've achieved and surrendered novice doctor to novice medic, I've gone up and down every novice fighting tree, I'm a master CH and plan on giving it up, and I've achieved and surrendered master mechant, only to sac everything down again and go back up the business tree and domestic tree (for merchant and chef respectively)


I guess I should go about figuring out how to put my server on the left now


Sinnyil


http://plaza.ufl.edu/spalumbo





Sinnyil
Master BioEngineer/Other stuff, changes daily
References to my work
Sinnyil
Wed Aug 13, 2003 8:31 am
#12

mechant = artisan.


I know, I know. the words are nothing alike. But I'm um...dumb? Yeah


Sinnyil




Sinnyil
Master BioEngineer/Other stuff, changes daily
References to my work
Nite01002
Wed Aug 13, 2003 8:42 am
#13

Hi,


As soon as I made Novice Chef, I ran right out to find Riva, a Novice Bioengineer (yay ctrl-p), to see what biological components could do to soypro. The upshot of our experiments was that all the buffs the items said they had showed up, but with 0%. We chalked this up to our both being novices making not-the-best stuff, but apparently it was a bug...? I don't remember what components she gave me, we were trading resouces, components and finished products fast and furious to see what stuff was doing! I hope they get this irned out, it would be nice to buff the foods the way the bio components say they will. And espeically the tailor thing, that sounds like a drag.


--Fae Smallwood, Novice Chef


Theed, Naboo, Naritus


(Wastril Bread, anyone?)

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