Chef Archive
Thread: Food 101: Tips and tricks for eating and drinking
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sciguyCO
Mon Feb 28, 2005 10:38 am
#1
I've been wanting to do this for a while, and since I'm re-doing the sticky threads (look for an exciting new "Read this" later today), figured now would be a good time.
What I'd like to have here is a listing of various foods and their uses that may not be too commonly known about. Creative food "meals" (combinations of buffs to fit within a player's stomach space) are also welcome.
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Food: Travel Biscuits.
This Artisan-level food grants the eater roughly +16 to +18 Terrain Negotiation. This does not require the eater to have any prior Scout skills. So while under the effect of Travel Biscuits, a non-scout becomes (for a short time, roughly 15-20m) slightly below that of a Scout with Exploration 1, butwithout having to spend the 17 skill points.
Foods: Air Cake, Pikatta Pie, Deneelian Fizz Pudding
These foods grant increasing defensive bonuses (while also having increasing filling and decreasing duration). While the description may imply that this is a bonus to the Fencer/Pistoleer "Dodge" skill, it is completely separate. These foods give a defensive benefit to any player, regardless of template, increasing the number of "swings/shoots at you but misses" messages in your combat spam. You will not see any more "swings/shoots at you but you evade", the message written to combat spam when the Fencer/Pistoleer Dodge skill triggers.
The "##% Dodge bonus" of these foods is a little fuzzy. This may be the chance an attack misses you completely prior to any checks of your ranged/melee defense. It may be a % increase of your ranged/melee defense skill (making this more beneficial to players with a high defense). The devs prefer to keep most of the inner workings of the combat system hidden. If anyone happens to have hard numbers from test results, feel free to send mea PM.
- The filling and duration of Deneelian Fizz Pudding (roughly 70 fill, bonus lasts 1 or 2 minutes) are generally considered too much of a hinderance, even considering the 80-90% bonus it grants. Plus, it uses several resources that a chef may not normally stock (milk, bone, and leathery hide).
- Pikatta Pie gives around a 50% bonus for around 20 minutes with 27-25 filling. It also requires milk, but only in a subcomponent (where quality doesn't matter), but in fairly large quantity.
- Air Cake is the simplest for a chef to make (requiring only easily harvestable flora), gives 30-35% bonus for roughly 15m. A major selling point for Air Cake is its low filling, generally 10 orless.
Higginsis
Mon Feb 28, 2005 2:26 pm
#2
Food: Vegeparsine.
Gives up to +25 in Melee Defense. This adds too the main stat that most professions get. It also takes you over the 125 Def cap, allowing you to have 150 melee defence.
Drink: Elshandruu Pica Thundercloud.
Adds to the Ranged Defence stat. Making you harder to hit from ranged attacks. Stats differ, but the upper range seems to be around +20. Is a drink so not as popular as Vegeparsine, but still effective. Can also take you over the 125 Def cap.
Food: Instant Buff. 50 Fill Vercupti, Breath of Heaven and Mandolorian Wine.
This combo is very hard to come by, and is in most cases just a emergency package. But can save the life or give a helping hand in a fight to professions like jedi, that do not rely as heavily on the foods, or for a person turned Special forces in a enemy territory.
Gives up to +25 in Melee Defense. This adds too the main stat that most professions get. It also takes you over the 125 Def cap, allowing you to have 150 melee defence.
Drink: Elshandruu Pica Thundercloud.
Adds to the Ranged Defence stat. Making you harder to hit from ranged attacks. Stats differ, but the upper range seems to be around +20. Is a drink so not as popular as Vegeparsine, but still effective. Can also take you over the 125 Def cap.
Food: Instant Buff. 50 Fill Vercupti, Breath of Heaven and Mandolorian Wine.
This combo is very hard to come by, and is in most cases just a emergency package. But can save the life or give a helping hand in a fight to professions like jedi, that do not rely as heavily on the foods, or for a person turned Special forces in a enemy territory.
Message Edited by Higginsis on 02-28-2005 09:28 PM
Gizmarke
Mon Feb 28, 2005 3:39 pm
#3
Everyone knows that Brandy and Canape are a great combination to boost your mind stats. But with the upcoming CURB, we MIGHT see that the mind pool isn't the end-all to your combat woes.
I recommend a variety ofalternatives for more leisurely activities.
For a Scout, harvesting that new shift of Carnivore meat on Yavin IV, I recommend:
Food:
Veghash - To improve your creature harvesting intake.
Dweezel - To improve Trapping. I can't imagine anyone voluntarily using traps anymore, but it should help in helping traps stick to higher level creatures while you're grinding Scout or Ranger.
Terratta - To improve Camouflage, for Rangers that are into that kind of thing.
Drink:
Jawa Beer - To improve your Mask Scent Mod. If you live by Mask Scent, you might want to ask your neighborhood Chef to whip you up a Crate. (Note that this is granted in Dom. Arts in Artisan, a Master Artisan could craft this better than a Chef that did not have the Engineering line. It uses Artisan Mods, not Chef-granted ones)
Gralinyn Juice - Improves your Creature-to-hit mod.
For Crafters, there are:
Food:
Chandad -Improves your Survey skill. While this may not be terribly useful, it should help grind up that tree (if you need to).
Pyollian Cake - Improves your Assembly Roll.
Drink:
Bespin Port - Improves your Experimentation Roll. This will NOT give you an extra point to experiment with, but it will improve your chance at getting an Amazing Success experimentation.
For Pilots!
Believe it or not there is even food tohelp you in space.
Food:
Gorrnar - Reduces the wounds incurred while cloning. You can't save your clone data in space, so you always recieve wounds when you die. This will reduce the wounds you take, if you know you're going on a dangerous mission, or helping a friend out with a taking down a tough Lambda by "Zerg Rushing" it.
Ormachek - Increase experience earned by a small percent. (Will not work for any kind of Crafting xp)
And for RPing, a couple crates of Aitha or Caf sitting in your Yacht or YT-1300 would be fitting.
For Fighters, besides the usual suspects, you might also want to consider these fine culinary products.
Food:
Dustcrepe - Reduces DOT duration. Perfect for fighting those spiders on Yavin, or Rancors on Dathomir. You don't have to have it before the poison or disease is applied to you. If you eat it after, it will reduce the remaining duration of the DOT by the % that the food lists. (DOT = Damage Over Time, just incase anyone doesn't know. This would work for Bleeding, Poison, and Disease attacks. And note that this is also granted in Artisan, not Chef)
Smuggler's Delight -Reduces the Downer Period for those Spice Junkies. Makes waiting out those Pixie and Muon downers a bit faster.
Cavaellin Creams - Reduces Incapacitation recovery time.
For those defence stackers, or Initiate Jedi, looking to tighten their defenses against status effects, chefs can offer a full line making it more difficult for any status effect to stick on you.
Drink:
Deuterium-pyro - Def. Vs. Intimidate
Corellian Brandy -Def. Vs. Knockdown (Thakitillo is a food that can also improve your defense to this)
Durindfire - Def. Vs. Stun
Ithorian Mist - Def. Vs. Dizzy
Veronian Berry Wine - Def. Vs. Blind (For those annoying birds on Endor that always blind you)
Food:
Trimpian - Def. Vs. Fire
Blood Chowder - Increases Def. Vs. Bleeding Attacks
Cho-Nor-Hoola - Increases Def. Vs. Poison and Disease Attacks
(not as helpful as top-of-the-line Doctor Buffs however, but useful if you need them on-the-go)
Understand however that these foods do not offer 100% protection from status effects, they merely make your defense against them a bit higher.
For Medics, instead of stocking up on Brandy and Canape, you also might want to consider the following as an alternative. (Possibly cheaper too!)
Drink:
Blue Milk -Heals your Mind pool. Instead of taking Brandy, Blue Milk might be more useful in the field by instantly giving your more energy to revive that silly Carbineer. I would also recommend using Vagnerian Canapeand/or Ahrisa in conjunction with this. (You might also considerasking aroundfor Duration BE Tissues, to make the buff last longer instead of it giving a larger boost, though it would depend on your initial stat setup...)
Happy Eating! 
Message Edited by Gizmarke on 03-01-2005 07:54 AM
Wengel
Tue Mar 01, 2005 5:32 am
#5
Have a few as well i'd like to add.
Cavellian Creams were mentioned, but not really explained.
The ability to survive an incap. In PVP, specially for people playing Jedi this food can save your neck.
If the chef make this stuff correctly, you will incap for less than half a second if you have eaten this prior to the fight.
Since the lag usually prevents a deathblow to "work" for a few seconds, you will be able to stand up and heal yourself and woila... you just saved yourself.
As a Knight in PVP, this stuff have saved me and my guildmembers more than just a few times.
The stuff has a 1 hour duration, or until next incap. About 20% food filling.
Spiced Tea.
For all those people who likes a VERY high base mindbar. Jedi or stackers in particular. Around +80 mind in power, and close to 1 full hour in duration, but the thing most people miss is the filling. Usually around just 8% to the drinkfilling. Which makes this stuff stackable... A LOT of it.
Do the math, and you'll see you can get a far higher base mindbar than with stacking brandy.
Mandalorian Wine
Often missed due to it's rarity and filling.
Since the stomach digestion has now been corrected, this stuff will most likely be more desireable for those intensive fights. Very usefull for melee chars and bounty hunters with healing abilities. Where your mindbar is the only real problem. About +1000 to Constitution, Stamina and Willpower, will made that mindbar (and health/action) regenerate at an insane rate.
It has about 7 minutes duration and 50% filling, but since it only takes 15 minutes to get room for this stuff in your belly (which usually is full of brandy), you'll still have the brandy effect.
Citros Snow Cake/Crispic
Many people know the Citros Snow. Accuracy increase. About +40 at the 25 minute range, at 25-28% filling. Very very usefull in grinding and in PVP versus those pesky stackers you can't hit. Very good for throwing grenades too.
Crispic on the other hand is very unknown to most people. Like aircake vs pikatta pie, this is the "mini-version" of the Citros Snow.
About 27-30 accuracy increase, about 15 minutes duration and in the 10-15% filling area. Very good if you can't make room for the heavier Citros Snow Cake.
Exo-Protein
Cute little snacks that are often missed.
It's a lower version of Synthsteak. About 25-28% damage reduction at about 17-20 attacks. But the real power in this food is the filling. just 5%!!! This means that desite the amount of other foods you may be eating, you can almost always make room for an Exo-Protein. And since you can eat 5 or 6 of them in order to take up the same filling as one single synthsteak, people should start to use it more often.
Wengel
Tue Mar 01, 2005 5:35 am
#6
Gizmarke, one little thing, Ithorian Mist is defense vs Dizzy, not blind.
Gizmarke
Tue Mar 01, 2005 8:55 am
#8
Fixed
Wengel wrote:
Gizmarke, one little thing, Ithorian Mist is defense vs Dizzy, not blind.
Thanks typo on my part
CasualMaker
Tue Mar 01, 2005 5:22 pm
#9
One small drawback to Dustcrepe (but not enough to stop me using it!) is that you can't stack the effect. After eating it to reduce a DOT, it isn't effective again until 15 minutes pass. You will still be allowed to eat it, but you get a warning that it has no effect.
EZDude
Thu Mar 10, 2005 9:05 am
#10
Thank you very much for this info! It helps a tremendous amount.
Jedi_Sanderson
Thu Mar 10, 2005 10:20 am
#11
Trimpian
This food offers aprox 41% resistance to fire. In these times of pvp ruled by mindfire pikes, this food will serve pretty good. Filling is only at around 16%, and the food lasts for an amazing 25 minutes. Also it uses beans, which is easy to get at high quality, but is used in nothing else we can make.
I8TheWorm
Thu Mar 10, 2005 10:27 am
#12
Jedi_Sanderson wrote:TrimpianThis food offers aprox 41% resistance to fire. In these times of pvp ruled by mindfire pikes, this food will serve pretty good. Filling is only at around 16%, and the food lasts for an amazing 25 minutes. Also it uses beans, which is easy to get at high quality, but is used in nothing else we can make.
I always keep trimpian in my toolbar
sciguyCO
Mon Mar 21, 2005 2:24 pm
#13
Results from the "Vomit foods testing division":
Air Cake and Pikatta Pie:
What does Cake/Pie do for me? It essentially subtracts the food bonus from the attacker's "to hit" modifier (visible for your targets as the -50, +15, whatever that you see when you have them targetted).
Bivoli:
Differences between +25 and +26 Bivoli when applying buffs. Bivoli is not capped at +25, although it's probably not worth the uber resources and tissue required to hit +26.
Bivoli bonus rounds down. Also, this shows that the difference between +23 and +25 is pretty minimal (around +18 higher buff when using +25).
All credit for testing goes to ChefVomit, I just wanted to get these results into this thread before I forgot about them.
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