Chef Archive

Thread: How much do you Chef's make off sales?

Tsunami87
Wed Aug 11, 2004 3:59 am
#1

Weaponsmith is not cutting it for me...


I've heard Chef & Doc are the 2 highest paying professions in-game. So I was wondering, after you buy BE Tissues and such. How much do you make off Brandy, Canape, and such?


Cuse man, do I pay crazy cash for food =/




Tsu - Master Squad Leader

Numen
Wed Aug 11, 2004 2:59 pm
#2

I can't believe that I make more than a weaponsmith with the same business. If you have no customers, no matter what you make, it won't sell.


Resources are a little easier, but I would consider doc or armorsmith a lot easier on resources. My profit margin is probably about 50% as a chef(So if I paid 1 million for the resources to make a certain food I would get back 1.5 million.) Considering I harvest resources and make BE tissues as well, those also have their own profit margins.



If all you want is the credits I would recommend Doc or Armorsmith though. You are able to specialize a lot more with those. With chef you would probably have to produce 8-10 foods minimum to be up to the status of either of those professions. Even with 20 foods my friend who is a doc easily makes more than I do.



Amandil Morier - Tempest - Master Chef
Higginsis
Wed Aug 11, 2004 3:32 pm
#3

After around 3-4 monthes of being a chef i'm just starting to make all the money i've invested into back. ITs the same as any other crafting prof, if you want to make the best(which especially in food matters, as our biggest custom comes from PvPers and they're very particular) then you got to pay for the tapes and the resources.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Olanthe
Wed Aug 11, 2004 7:38 pm
#4

I average 30-40% profit on my food. Some items are higher, some lower. But generally the reason you pay "crazy cash" for food is that it costs a lot to make it. BE additives are expensive, high quality resources are expensive, and even the grind stuff we go through enough of to add up. And don't even mention skill tapes! I do enough sales volume so that my bank account is growing steadily; but I work my arse off at it too, logging in several times a day to juggle 8 factories and restock the vendors.


If you love to craft, and don't mind working like a dog, chef is a good business to be in. If you're only after lots of money for minimum effort, though, you're going to be frustrated by how much you have to go through to get it. Go do janta missions, or trade in high quality resources, or be one of those master bio-engineers selling us supplement schematics.



----------------------------------------------------------------------------------
Kier Lyndall -- Master Merchant -- Master Chef -- Starsider
-- Kier's Buff Bar -- Lake Wild (4708 1043), Dantooine --
Over 30 different foods now in stock!
----------------------------------------------------------------------------------

Lozareth
Thu Aug 12, 2004 3:40 am
#5


Chef is by far the easiest crafting profession to make money off of. The resources are all generic, you don't have to hunt down specific types of resources or resources from specific planets. The subcomponents require less resources than the subcomponents of other crafting professions and quality doesn't matter in the subcomponents like they do in doc, ws, and as, so they only take grind-quality generic resources. Demand is high since food is used up faster than meds, weapons, and armor. You don't have to be the best, you just have to hit certain stat ranges at reasonable prices and have a convenient shop location. Moving subcomponents from an output hopper to an input hopper of the same factory is barely any work at all, takes less than 30 seconds. The hardest part is getting BE supplements. FOTM chefs whine so muchabout prices and badger BEs for schematics so much that most BEs don't want to make them anymore. Go BE yourself if you can handle gathering 2-5xthe quality resources you'd need if you were just a chef and your food taking 2-4x as long to make, otherwise respect any BE that supplies you and you'll never lack for supplements.


Oh yeah, to answer your question, I charged 30k-75k a crate of food, made 100%+ profit,harvested my own resources except for meat, made my own supplements, kept 13 factories running logging on for about an hour a night and 3-4 hours once a weekend to check harvesters, and made 200 million credits in a little over a month as a chef.

Message Edited by Lozareth on 08-12-2004 03:43 AM



Lozareth is long gone.

Numen
Thu Aug 12, 2004 7:56 am
#6

You make finding a BE for tissues sound really easy. Maybe there are just more BEs on Bria.


Since I haven't played all the crafting professions, I don't know for sure, but considering for doc and armorsmith you only need about 4-8 resources to make the 1 popular product I can't see how Chef would be by far easier.


Your server is going to make the biggest difference. I'm having an incredibly hard time getting enough meat. Hunters seem to be dropping in numbers. I've seen people say they get 1 million+ meat during 1 shift and stock up. I only wish I could do that.To earn the kind of credits Lozareth is talking about, your probably going through 200k-300k meat per week.


Bria has a bigger population than most so more people are obviously going to be buying food. I know I could never sell get 200 mil profit at those prices in a month on Tempest. There just aren't enough people to buy that much food.



To make the amount of credits you must either be able to get lots from friends or lot swap. I'm at about 40 lots with harvs, factories, and houses right now. I doubt lozareth was at any less.



Amandil Morier - Tempest - Master Chef
mack5158
Thu Aug 12, 2004 9:43 am
#7

Well I'm fairly small time on Shadowfire. I don't do any lot swapping and only have 4 factories. I typically only produce foods for my guild and have a vendor in my old guild hall so that I wouldn't leave them completely high and dry when I left. I harvest all my own resources and have a BE guildmate who gives me the best pricing around. I don't know if it is the economy of Shadowfire, but I charge afair amountless than most of the other chefs on Shadowfire and I still make anywhere from 300% to 600% profit.


My pricing model is to find out whatthe big time chefscharge then charge about 25K to 50K less. That way I'm still making good money but not necessarily trying to compete with the big names. I know that I could be a lot richer if I applied myself, but this is a game and the credits on Shadowfire don't translate into my mortgage payment at the beginning of the month...



Thanks,


In game name - Kegan (Shadowfire)
11 Point Master Chef
12 Point Master Time Waster
MuttonJedi
Thu Aug 12, 2004 11:12 am
#8

Lozareth, did you buy all your meat before the chef revamp? I see you have retired now and I have to wonder if you could actually keep your prices/production going indefinitely or if you were just burning through resources purchased before anyone knew what they were worth.

I say this because my wife had a BE before the revamp and managed to buy 200k of very nice carnivore meat for 10cpu, and probably could have had much more if she spammed the trade board. But yesterday, I saw 100k of slightly inferior carnivore meat go for 130cpu at auction. I just don't see how you can collect as much meat as you would need in the current market.

That said, I tend to agree with Lozareth that chef is probably the easiest profession to make money at. To make money you don't need to offer every type of food, just find some decent fruits and berries and you can do well selling brandy and canape. Getting the additives or the resources for the additives is the hardest part.

Of course, for any crafting profession, it really depends on how many other players are doing it. If everyone starts making brandy because its easy money, prices will drop and it won't be so easy. And once you move into other foods, chef gets to be much more work.


Mutton
Lozareth
Thu Aug 12, 2004 2:59 pm
#9

Just before I went chef I spent 90 million credits buying 6mil worth of dath carnivore meat. We got lucky on Bria and had 3 good spawns in a row. I was paying 15-30cpu for it. Hehe, it was all the money I had and when supplements stopped selling and people were asking for schematics more often, I had to do something to make money. The natural choice was chef with all the supplements I had. Damn did the profession shock the hell out of me with the low, easy resource requirements compared to what I needed as a BE (I'm talking more than supplements here, I was a major supplier of everything BE's make). I got another not-so-large shock when I took my BE pricing scheme which made me millions and applied it to chef foods and got prices 1/5 to 1/2 of what most chefs charge. But the biggest surprise was the huge demand this created for my food despite me not having anywhere near the best on the server. Instead of selling 10-20 crates a day, I'd sell 200-400, which was fine by me since I was already used to gathering huge amounts of resources as a BE so getting the low amounts required for chef was easy so I could keep my factories running constantly making close to 500 crates of food every couple days. With some organization, this was no huge chore. Each food only required me to move subcomponents from the output hopper to the input hopper of the same factory, a minimal amount of work taking about 20 seconds per factory. The number one reason I retired was chef was too easy, I just wasn't being kept busy in the game. Heh, the number two reason is my goal as a crafter for the longest time was to make 100 million credits. I had that within a month as chef and still had 4mil of the 6 million units of meat I had bought as a BE. After selling off my resources for less than what I paid for themand auctioning my experimentation suit, I had 230 million credits. So, anyway, my experience with chef was that it's extremely easy and a huge money-maker.



Lozareth is long gone.

Lozareth
Thu Aug 12, 2004 3:12 pm
#10



Numen wrote:
You make finding a BE for tissues sound really easy. Maybe there are just more BEs on Bria.
Since I haven't played all the crafting professions, I don't know for sure, but considering for doc and armorsmith you only need about 4-8 resources to make the 1 popular product I can't see how Chef would be by far easier.
Your server is going to make the biggest difference. I'm having an incredibly hard time getting enough meat. Hunters seem to be dropping in numbers. I've seen people say they get 1 million+ meat during 1 shift and stock up. I only wish I could do that.To earn the kind of credits Lozareth is talking about, your probably going through 200k-300k meat per week.
Bria has a bigger population than most so more people are obviously going to be buying food. I know I could never sell get 200 mil profit at those prices in a month on Tempest. There just aren't enough people to buy that much food.
To make the amount of credits you must either be able to get lots from friends or lot swap. I'm at about 40 lots with harvs, factories, and houses right now. I doubt lozareth was at any less.



Aye, I had about 40 static lots swapped, 20 on houses and factories, 20 on static harvesters for all the grind-quality resources chef needs, and I have 2 accounts with all thier lots free so I could move around 20 harvesters. An example of the difference between doc and chef resources is a doc needs a specific type of resource like dolovite iron or class 4 liquid petromchem fuel which spawn once in a blue moon and when you're looking for a quality version of them, you're looking for something months old more often than not. Chef uses resources like fruits, berries, vegetables, cereal, resources that spawn on every planet all the time making it pretty easy to get good enough quality versions to meet the acceptable values on chef foods. In my 1 month as a chef, there were great spawns of fruits, berries, fungus, wheat, and carnivore meat, but there wasn't a single spawn of dolovite iron or class 4 liquid petrochem fuel. To get enough meat, I always spent just about every credit I had when dathomirian carnivore (i.e., rancor) meat was good. It's what a BE has to do to keep up with supplements and one of the major things that hurts when a chef asks for a schematic instead of buying supplements.



Lozareth is long gone.

Ka-jun
Thu Aug 12, 2004 4:42 pm
#11

i'll have to call the BS flag on Loz...lol... you expect us to believe that you sell 200-400 crates per day and chef was EASY for you? lol...oh pleaseeee...lol....i guess that "easy" work had absolutly nothing with you quiting chef after a month lol...some ppl kill me



Ka-jun: 12pt FS Master Chef/Merchant(Retired)
Lozareth
Thu Aug 12, 2004 7:45 pm
#12

Rofl, talk to my wife, every night I'd spend an hour on my factories then send her a tell "I'm bored." And granted the only time I sold as much as 400 crates in a day was when I wasn't known yet and wasn't selling stuff constantly so I'd get a lot of stock, advertise, and sell a ton that day.All it took was organization. 2 factories only made brandy, 1 made ahrisa, 1 made vercupti, 1 made bivoli, 1 made canape, 1 made light additive foods,2 made heavy additive foods, 1 made medium additive foods, and the other 3 made tailor tissues, pet stims, and supplements for chefs who had become good friends and I couldn't let down. Those last 3 were the hardest to keep running since I lost the motivation to go hunting for bone and hide and meats no one hunts with chef doing so well. With specific factories for specific goods, all it took to keep them going was moving subcomponents from the output hopper to the input hopper of the same factory, which can be done directly since you can open both windows at the same time. I also always carried a stack of wheat and kept a crafting station droid out when I ran around my factories so I could make a subcomponent schematic on the fly and drop in the resources without a trip to storage. I supported a ton of hunters and never scoffed at high meat prices so was always well-supplied with deliveries there, lol, those hunters are actually another reason I was so bored, I had such a good relationship with so many of them, I didn't have to do any hunting myself. Lol, it's funny, BE's **edit** about meat prices as much as chefs **edit** about supplement prices so both see a shortage of the thing they rely on. By paying the prices, I was never short of both. My nightly routine had become to reload the factories, go "well, nothing to do until tomorrow when the factories finish," then log and watch TV. It was really time to retire.



Lozareth is long gone.

Salamar01
Thu Aug 12, 2004 7:54 pm
#13

One of the best chef's on my server if not the best makes about 5 mil in sales a day.


But thats sales and not profit so I'm not sure 100% what he makes but its alot.

However WS's on my server make alot. I wasn't a WS but for maybe 3 weeks and was making 200-300k profit a week in sales.


So it all boils down to do what you want and make money doing it.
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