Chef Archive
Thread: Something is wrong with this picture..
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Ikas
Mon Feb 07, 2005 8:35 pm
#1
Oppispa, Corellian Fruit (Entered By Jennith / Not Verified)
DR=945, FL=956, PE=944, OQ=940 ****
» Marked as available 23 hours ago by Jennith
DR=945, FL=956, PE=944, OQ=940 ****
» Marked as available 23 hours ago by Jennith
It just shifted...
I can gaurentee you this stuff was in shift at most a day and a half.. I know several people who check all fruits on all planets religiously...
I just gave away over 400 crates of food in exchange for temporary use of around 200 lots, to have it shift only a few hours after I finally finished the 7 hour process of dropping them all???
There has to be some sort of action the devs or CSRs can take to put these back in shift for longer.. 1 day is simply a joke and is a slap in the face to all of us who have waited patiently for a new fruits shift, let alone those of us who saw harvesting it as a sound investment, and instead took a HUGE loss...
Message Edited by Ikas on 02-07-2005 07:36 PM
DarthGoofyBunny
Mon Feb 07, 2005 9:58 pm
#2
I seriously, seriously feel for you, bro.
I think you had a great plan, and with any justice, it would have been rewarded.
ewokkillah
Mon Feb 07, 2005 10:03 pm
#3
Ithink that it was an action of the devs to remove the shift in the first place. I have no proof but I just get the feeling that a dev saw it and decided that it would be unbalancing.
Imagine if it had stayed in place for 14 to 21 days. How much of it do you think you would have been able to collect? Forty million or more? How could a small scale or future chef ever hope to compete with you? They wouldn't be able to do so until your supply ran out in 2007. I think that is exactly what the devs don't want to see happen.
makayy
Mon Feb 07, 2005 10:04 pm
#4
Maybe they are VERY aware of someone putting down 200 harvesters and are seeking to level the playing field? Doesnt 200 harvesters sound like an awful good way to corner a market? Monopoly? Personally I think if you can think of a way you can make good cash GO FOR IT! As far as Im concerned ... ANYTHING IN THE GAME ... is fair game. But maybe, just maybe, someone with control on the button doesnt see it that way.
What the heck do I know? Just my 2 creds worth ...
On the other hand, it is a game. And that was an investment. We have all MADE great money and LOST great money on one thing or another at one time or another. Why complain? It only puts people in bad moods. What is you main point of complaining? Do you believe it will change the outcome that has befallen you? Are you trying to rally the people on the boards to your cause?
The only thing that people, board-wide, do when they offer non-constructive critiscism is make other people unhappy.
In the end unhappy people leave games that are supposed to be for FUN and ENJOYMENT. Lose those people, and we ALL lose a great game, despite flaws. I, personally, could not make a better one.
Im sorry you had a run of bad luck. But cmon ... it is a game isnt it?
Like I said what do I know? Im just one fool playing a game in the middle of the night.
Ikas
Mon Feb 07, 2005 10:26 pm
#6
ewokkillah wrote:
How much could you collect on 200 lots over 14 days or so?
I projected based on the average that my 100 lot static location harvests..
At the 60-90% that my harvs have all been placed at, I was looking at roughly 10 million units after only 3-4 days..
Given a 14 day spawn I'd have pulled in 35 million units.
Instead I am walking away with really nothing more then just countless lost hours in food production...
Ikas
Mon Feb 07, 2005 10:27 pm
#7
DarthGoofyBunny wrote:
I seriously, seriously feel for you, bro.
I think you had a great plan, and with any justice, it would have been rewarded.
Thx... It was a strategic move on my part to corner a market, I thought it was foolproof.. go figure... The one time I decide to "go for broke" I actually end up broke haha!!
And I've always been a conservative poker player 
Batman_TWB
Tue Feb 08, 2005 3:41 am
#8
Highly doubt someone was watching and pulled the plug. Otherwise they would hyave done that to so many people so many other times. No, where ever ya get ur info for resources it seems that the poster did not post acuurately or they caught it at the tale spin of the cycle. Rotting luck mate. Nice stats though.
RaitaNaan
Tue Feb 08, 2005 10:40 am
#9
I'd have to agree that that could've been a prank resource reporting. Did anyone get any of this stuff at all?
sciguyCO
Tue Feb 08, 2005 2:12 pm
#10
I'm going to ping the devs about this (espeically #3), but I think there may be a couple other factors:
1) There is the possibility that it had been in shift prior to being entered in swgcraft. For something that nice, I'd be strongly tempted to not report it, just to keep more for myself. (I know, I know, but I would feel guilty while doing it).
2) I've noticed some odd situations with swgcraft where "easy" planets like Correlia, Tatooineand Naboo can go for a while between updates. I think the rational might be "well, they're so heavily traveledother people must be updating those, why should I?". One night last week I checked my flora survey tool on Naboo, and 2/3rds of the resources were not in swgcraft. Nothing as nice as those fruits, though.
3) There is a small possibility that the code handling the resource shifts takes the amount harvested into account. If a large number of harvesters get dropped on a particular resource, that may trigger a faster shift.
It does always seem to me that good stuff doesn't last nearly as long as crap that I want to go away (especially planetary-specific flora). That might just be a problem with perception, though, along the same lines of time flying when you're having fun, but dragging when you're someplace you don't want to be.
I feel that manually shifting a resource (assuming it doesn't break existing stat caps) is wrong, resources are supposed to be luck of the draw. If players luck into a good spawn, good for them. But I can't say whether or not SOE feels the same.
Ikas
Tue Feb 08, 2005 2:26 pm
#11
sciguyCO wrote:
I'm going to ping the devs about this (espeically #3), but I think there may be a couple other factors:
1) There is the possibility that it had been in shift prior to being entered in swgcraft. For something that nice, I'd be strongly tempted to not report it, just to keep more for myself. (I know, I know, but I would feel guilty while doing it).
2) I've noticed some odd situations with swgcraft where "easy" planets like Correlia, Tatooineand Naboo can go for a while between updates. I think the rational might be "well, they're so heavily traveledother people must be updating those, why should I?". One night last week I checked my flora survey tool on Naboo, and 2/3rds of the resources were not in swgcraft. Nothing as nice as those fruits, though.
3) There is a small possibility that the code handling the resource shifts takes the amount harvested into account. If a large number of harvesters get dropped on a particular resource, that may trigger a faster shift.
It does always seem to me that good stuff doesn't last nearly as long as crap that I want to go away (especially planetary-specific flora). That might just be a problem with perception, though, along the same lines of time flying when you're having fun, but dragging when you're someplace you don't want to be.
I feel that manually shifting a resource (assuming it doesn't break existing stat caps) is wrong, resources are supposed to be luck of the draw. If players luck into a good spawn, good for them. But I can't say whether or not SOE feels the same.
Really the onlythree possabilities that are left are either it shifted naturally in such a short time due to either a harvesting cap or just a randomly selected time (less then 1 mill exists on the entire server though I can assure you of that), or it was bugged, or it was forced to shift...
The previous fruits shift was so-so, but it was worth harvesting for chefs who didnt already have a good stockpile of older stuff, so it was being watched fairly closely, a couple of my friends had beenwatching it and that's how I found out about the shift in the first place.
ewokkillah
Tue Feb 08, 2005 2:27 pm
#12
There is a person claiming on the Corbantis forums that it was around for over a week. It is hard for me to believe that everyone else just missed it but I don't really want to assume the guy is just making things up.
Ikas
Tue Feb 08, 2005 2:30 pm
#13
ewokkillah wrote:
There is a person claiming on the Corbantis forums that it was around for over a week. It is hard for me to believe that everyone else just missed it but I don't really want to assume the guy is just making things up.
I think he was thinking of the previous fruits shift..And like I responded to him, if he knew about it a week ago and was simply keeping it a secret to himself, where's his 10-20 million units?
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