Chef Archive
Thread: Experienced Chefs: How do you organize your stuff?
i used to use factories but one day i finally sat down and sorted out lots, moved lots around between toons (my own and some belonging to friends). i moved everything into 3 medium houses and sorted things in backpacks (i like those since you can change the labels if you change what's in them).
i have one house with BE stuff...meat, flora that's high in oq/pe/flavor, very high oq wood, and i stash my other creature resources there (milk, hides, bones). i have one house with grind stuff (flora and chemical recyclers make this take up much less space yay!), i also keep my harvester deeds and power there. it has my fiberplast/inert/crys for casks, etc. the last house has my good stuff in it, sorted by great fruit/berries, good fruit berries, cereal, etc in backpacks.
i ran out of space in the good flora and BE houses quicker than i thought i would, so i took things i had multiple stacks of, and i keep 200k or so in there, and the extra stacks intwo yachts up in space, with a list of what's up there kept where i don't lose it, so that i don't have to launch that ship to check it. it's not even my chef's ship, i don't have JTL on that acct, but when i start to run low on something i email that alt to get some and bring it down so that i remember next time i'm on her.
i really dreaded doing the organization, but now i'm glad i did. can take a looooong time to sort thru everything but once you do life is much easier. good luck finding something that works for you ![]()
I have one large house which is my crafting house.
All resources are in their own labeled container.
Then I have other houses for extra resource storage.
But my greatest secret is the swedish bikini team which is trapped in the basement.
Oops never mind that ! /jedi mind trick
In the medium house I got one chest for each resource (fruit, berry, cereal, water, etc...)
In the chests I only store resource stacks lower than 100k.
The rest is in the storage vendor, works fine for me
So if I got 458k of a resource... 400k in the storage vendor and 58k in the chest.
If the 58k are used I'll get the next 100k stack from the vendor.
I try to never store components. I try to plan my manufacturing so that wherever possible components go straight from Output hopper to Ingredient hopper.
I store stuff much like all the others. I use factories,a storage vendor, and a house. I have about 20 food/chemical factories and I put all the fruit in one, all the berries in another, so on so forth. I have one factory I store just meat and I only use that one factory to make components like alcohol so that all I need is one spot in it for the resources. Same goes for all the other creature resources such as hide and bone. When I get a ton of something like the (Testo) carnivore meat that just shifted out on Radiant, I store all but about 500k in backpacks on the storage vendor. I bought over8 million units of it ![]()
I only use my crafting house for stuff I am currently working on, left-over tissues and components, and a backpack with my best and most used resourcesfor quick access.
Message Edited by golfingtx on 09-30-2005 09:10 AM
Thank you so much for these great ideas. I can see how I'm going to spend my weekend on the game! I appreciate your help.
golfingtx wrote:
I store stuff much like all the others. I use factories,a storage vendor, and a house. I have about 20 food/chemical factories and I put all the fruit in one, all the berries in another, so on so forth. I have one factory I store just meat and I only use that one factory to make components like alcohol so that all I need is one spot in it for the resources. Same goes for all the other creature resources such as hide and bone. When I get a ton of something like the (Testo) carnivore meat that just shifted out on Radiant, I store all but about 500k in backpacks on the storage vendor. I bought over8 million units of it
I only use my crafting house for stuff I am currently working on, left-over tissues and components, and a backpack with my best and most used resourcesfor quick access.
Also you might find some info in this thread I made a while back
http://forums.station.sony.com/swg/board/message?board.id=chef&message.id=61690&query.id=93561#M61690
Sorry I am not good with clickies.
Message Edited by golfingtx on 09-30-2005 09:10 AM
Thanks so much, also, for referring me to this thread. It helped a great deal!
I've moved a couple of times and I've always found it helpful to lay down about6 wearable factories next to each other, drop a tent and then surround all of it with food factories(I used about 30). The wearables make trim and hold all my resources. I also own the wearable factorylots as I don'thave faith in anyonewith my resources. The tent has a crafting station and a storage vendor. I label the wearable factories with the resources that are in each. Its a good system and I seemed to have enough space for all the resources I needed. Any of those resources where you pulled up 5m of it.. can be kept in a backpack on the storage vendor. I sold right around 500 full crates a week so this works well for the big operations.
The downside to large operations is the time spent moving crates to and from the vendors.. especially those on another planet or out of region range.
I've never been a big house person because its a waste of space. If I have a house with 10 backpacks filled with resources.. nothing else can be in it. Just a big empty house with some backpacks.
Some would argue the maintenance side of it. Yes.. it costs much much more to feed factories than houses.. but when ya run a shop that can eat up 30 food factories output.. maintenance isn't something you worry about.
Camelz wrote:
I try to never store components. I try to plan my manufacturing so that wherever possible components go straight from Output hopper to Ingredient hopper.
Yup, same here, I try very hard to make components specifically for a particular end product run. The only exception to this might be casks, it's convenient to have a ton of them hanging around in an output hopper and moved as needed.
My most ambtious projects are mando wine and BOH runs, I try to do 300 units at a time, and to do that, I have to completly fill an input hopper on the end product factory, what with 1800 units of alcohol (two 900 unit lots), 300 units of cask, and 300 units of HFAs. That's 96 crates of components right there.