Carbineer Archive

Thread: Sign Here if you DONT want ChargeShot1 animation REMOVED.

camelpilot
Wed Nov 05, 2003 9:43 am
#1

I want to get a good idea of who is for and who is against this.. not that anyone ever comes to Carbineer forums...


I am creating 2 new threads regarding the ChargeShot1 Animation. The animation in question is the move where your character raises his arm and runs forward as you perform the ChargeShot1 KnockDown move on your opponent. At close range, this move looks like a football drop kick. Made more ammusing when the opponent falls flat on his arse.


I have created another thread for those who DO want the animation removed. Please sign the respective threads.




==============================
Bugsy. Hardest Engineer on Tarq.
One O.G. Gangsta I be. Busted in the hood with no mo weed.
Smuggler Supplys Clamps and Knives:
-5330 -6075 Tattoine. Space Shuttle to Bestine
(p.s. Pretend my sig is glowing ok?)
==============================
camelpilot
Wed Nov 05, 2003 10:09 am
#2

hahah novamarine is a 1 star stalker.


/sign




==============================
Bugsy. Hardest Engineer on Tarq.
One O.G. Gangsta I be. Busted in the hood with no mo weed.
Smuggler Supplys Clamps and Knives:
-5330 -6075 Tattoine. Space Shuttle to Bestine
(p.s. Pretend my sig is glowing ok?)
==============================
Jenos_K
Wed Nov 05, 2003 10:14 am
#3

/sign



Jenosis Ki'rea / Sooja Citia - RBEU - Eclipse
Detchi
Thu Nov 06, 2003 10:10 am
#4

Save the best in-game animation!

/sign



Millenix
Detchi Osvos
________________
Sithe

Kaffis
Thu Nov 06, 2003 10:47 am
#5

To me, the animation is a balancing point -- since we get a break on the timer, we have to put up with an increased chance to miss (due to being forced to stand). It is also a deterrant to using the more lenient knockdown rule as a spamming tool -- KD's shouldn't be spammed, and even if I think the ideal solution to this is to make them super-low damage moves, making it so the only spammable one (due to the timer rule) forces you quickly out of a range where you can hit anything works too. Seems fair to me -- although it'd be nice to be able to queue up chargeshot from crouching and have it force me to stand before firing (with the standing accuracy). As it is now, I have to hit stand before shooting, which means I get at least one shot in standing before doing the one I wanted to do from standing.



Besides, who doesn't want to emulate Han Solo's charge in the Death Star?

imn4life
Thu Nov 06, 2003 12:15 pm
#6

Heh, i made a macro for my ChargeShot1. I shout "Look at me! I'm an Idiot!" as I run with my arms waiving like a fool.



You did not kill me, I killed me.

OnlyMaestro
Thu Nov 06, 2003 6:01 pm
#7

/sign


If we're complaining about animations, instead of HAM costs...we're stupid.




4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

Ron_in
Thu Nov 06, 2003 6:03 pm
#8

/sign


why are they even considering changing this?


1. the animation is awesome


2. they should focus on changes we need or that the group argees upon needing as a whole




Cavalieri Neri naboo
Rishathra
Thu Nov 06, 2003 6:20 pm
#9

I used to hate it, but I admit the animation has grown on me.


I alsoused to hate the fact that I had to stand up to use it, but I will gladly accept that as long as I don't have to worry about the timer.


/sign





I am a Rebel With Connections
...has become an Ace Pilot in nine squadrons.
Blue Glowie MCH
NGE Cancellation Bug
zaztekxeroz
Fri Nov 07, 2003 5:43 am
#10

im gunna sign, maybe this is why we currently have no or little KD timer



---
Ganon Vekker
Master Fencer
Medical Professor
Godswarrior493
Fri Nov 07, 2003 8:59 am
#11

/sign


I dont post on the forums much, but no one will take away my awesome FREEEDDOOOMMMM macro




Omiem---Imperial Colonel----a smuggler from before, to after...
Ron_in
Sat Nov 08, 2003 7:26 am
#12

hhmmm/sign or /bump


either way it goes up




Cavalieri Neri naboo
SithlordAcid
Sat Nov 08, 2003 5:44 pm
#13

/sign



I'm signing this not because I like the animation, in fact I don't. I'm signing this because knowing the devs, they'd update this before fixing HAM costs or fixing our specials which is not right.




Karsh Apollo - Rebel Master Seargent
RAID
Radiant Server
Official "Carbinier" Motto: I bet I can kill me before you can kill me.
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