Carbineer Archive

Thread: what is your best carbineer combo?

canzaro
Wed Mar 03, 2004 8:36 am
#1

subject says it all
Muah
Wed Mar 03, 2004 12:57 pm
#2

Im a Carbineer(1/2/1/2) and a master Smuggler. The Feign Death works out nice, for when I beat myself up.



Poso'ca Iwa
Kementari
Wed Mar 03, 2004 4:21 pm
#3


Lol, Best Carbineer Combo= Feign Death! A sad commentary on HAM costs.



-Kementari

b0ba_phat
Wed Mar 03, 2004 4:44 pm
#4

Look at sig

Just hope that my combo doesnt become a new fotm cus it pwns right now.



Master Bounty Hunter

Trickery is second nature



I carry a large rifle. This large rifle and many like it, have done their job well. They have done their job well, 138 times and counting.
Yserbus
Wed Mar 03, 2004 4:45 pm
#5

I think carbineer/mdoc would be good cause with the ham costs your going to need buffs
KingKeebler
Wed Mar 03, 2004 7:24 pm
#6

yea carbineer/master doc seems to be a good way to go, thats where im goin with my alt



La-La Ganja
RogSq Council

master pistoleer / MBH

Keeblah Gott
TKM/Master Swords
weaponmaster88
Wed Mar 03, 2004 7:38 pm
#7

i personally am going master fencer/ master carbineer/ pistoleer 0 0 4 4. this gives me a nice ranged and melee defence,+100 KD/Posture change defence and around +70 dizzy/stun/blind/other stuff defence. with carbineer ranged AOE KD and fencermelee AOE dizzy i knock them down run up to them dizzy them and kill them one by one.



Xerses





Xerses- Master Jedi

Zudet- Master Pilot (almost) and BH
Come visit my shop at 4777 -2444 tatooine (deliver 4 mod jewlery here and auction winnings as well)
CairnTrenor
Wed Mar 03, 2004 8:14 pm
#8

At the moment I'm MC with BH carb 3 but I'm dropping that for Master Carbineer, Master Weaponsmith and Fencer 4400 for some extra defense.

Cairn Trenor



Cairn Trenor
Master Bounty Hunter
Master Carbineer
AriasImmortal
Wed Mar 03, 2004 11:12 pm
#9

until they nerf defese stacking... carbineer/MHS



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

1Kylekatarn1
Thu Mar 04, 2004 8:01 am
#10

Carbineer/MHS/TKA 4-0-0-0/ Medic 0-0-4-0


Can get stim E's experimented down to 40 med use, and they have about 1000 power so I can heal my moves costs, and I almost NEVER get hit.





Trino and Valance

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