Carbineer Archive
Thread: Why do i stop running when starting battle?
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Schattenherz
Fri Aug 22, 2003 5:27 pm
#1
Why do i stop running when starting a battle with a carbine?
Generally i don't have a problem with this, but when i run arround in the wilderness and get attacked, then i stop running and get killed because of it. That's weird!
Generally i don't have a problem with this, but when i run arround in the wilderness and get attacked, then i stop running and get killed because of it. That's weird!
Kaffis
Fri Aug 22, 2003 8:15 pm
#2
It's an animation bug. They fixed it for riflemen, but we still get it in some situations.
RoyceCattemara
Wed Aug 27, 2003 1:02 pm
#5
I always thought it was some type of initie aiming. Either way, I usually stop myself when I feel another round of firce coming up, because a few days, I missed three times in a row when strafing a guy. So, I run away, then pause to let my accuracy go back up, then run some more. It seems to help my hit/miss count.
Squeg
Wed Aug 27, 2003 1:44 pm
#6
I hate this more than i hate broken skills. I cannot count the number of times repeated pauses for no reason have caused my death. Grrrrrrrrrr
HeDrums
Wed Aug 27, 2003 1:56 pm
#7
I had to /stoprunning before it would let me /bump this thread.
Yes, I hate that bug.
Vindicar
Wed Aug 27, 2003 3:05 pm
#8
It happens every time you fire on a new target, or switch targets; even if you fired on them before. Very frustrating in PvP .. it's allowed more then one person to escape from me because I stop for so long and they're burst running.
Takarin
Wed Aug 27, 2003 3:41 pm
#9
BUMP-stick it. Rastaaaah.
I HATE this little bug with every fiber of my being.
jcin617
Thu Aug 28, 2003 12:19 am
#11
Definately... when your running away or straffing something, you shouldn't suddenly STOP... definately needs fixing.
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