Carbineer Archive

Thread: does charge shot work?

necropotence
Fri Oct 31, 2003 10:50 am
#1

does charge shot work,,


im tka and i need a good knockdown ranged ability, so i can knock ppl down, then run up to them and do my tera ksi moves to finish them off..


what other skills knockdown ppl,

OaAgo
Fri Oct 31, 2003 10:59 am
#2

Yes it works but only for a short time and it doesnt knock them down all the time...When you do sucessfully knock them down it nearly doubles the damage you do to the enemy...



O'a Ago(GEGN) - Ssgt Rebel Amry, Carbinier, Creature Handler
Large Scale Minning, Meeting all your Mining Supply Needs
Geigen City, 4179 5237
Outside of Mos Entha Tatooine.
Detchi
Fri Oct 31, 2003 11:15 am
#3

Depends on your accuracy ratings if you hit a target with any special.

Chargeshot is the premiere distance attack of the carbineer, what makes us worthy in hunting parties (use it on multiple rancors by tabbing around as you spam the shot...see the hoots you get from your fellow hunters). Its also a fantastic way to stop runners dead in their tracks. Tired of your pet showing up 200m away after a fight? Maintain the fight radius by dropping those runners like flies...woot.



Millenix
Detchi Osvos
________________
Sithe

WTS
Fri Oct 31, 2003 11:31 am
#4



necropotence wrote:

does charge shot work,,

im tka and i need a good knockdown ranged ability, so i can knock ppl down, then run up to them and do my tera ksi moves to finish them off..

what other skills knockdown ppl,






don't want to turn you away from carbineer. but the current uber template is tka/smuggler.

you just use last ditch and then finish off with your tka moves. this works well since smuggler needs the unarmed line of brawler anyhow.



Arandis
Master Smuggler (Imperial FP for 125 credits each)
Agathon
12 point MDE, 12 point MAS, 14 point Master Artisan

Vendors at -3979 3643 Naboo, outside Theed

Rorenikibi
Fri Oct 31, 2003 3:53 pm
#5

I dunno about you folks, but I must have the bug from hell then. My charge shot not only works, but it spams... I've had people riding my butt for over a week since I picked up my ChargeShot1 that they cannot stay up in my presence. It feels like the old days before the KD timers. With this ability and a decent creature pet, I plow through storm trooper camps like a hot wind across the Sahara.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


MasterSith88
Fri Oct 31, 2003 6:49 pm
#6






Rorenikibi wrote:
I dunno about you folks, but I must have the bug from hell then. My charge shot not only works, but it spams... I've had people riding my butt for over a week since I picked up my ChargeShot1 that they cannot stay up in my presence. It feels like the old days before the KD timers. With this ability and a decent creature pet, I plow through storm trooper camps like a hot wind across the Sahara.





In my understanding it is working how is should. Pretty much us and tka can spam kd and get away with it, thats what we do stop the enemy. I also have chargeshot 1 and am glad to hear that the devs reply to a thread saying that the kd timer didnt work for us was "its working as ment to *wink*".



Finally something that sets us appart from the hordes of pistoleers. Just beware of the nerf stick.







SpaceHawk
~ Master Swordsman ~
~ Master Pistoleer ~

makalas
Fri Oct 31, 2003 7:23 pm
#7

chargeshot1 works great and i get a KD everytime. i think the people who say it doesnt always KD are confusing a miss or a dodge with a failure to knockdown because i have never failed and ive been using it for a long time. i love it.


the bad news is that cs2 still doesnt seem to work. **edit**?




MachalaS EterA
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