Carbineer Archive

Thread: Krayt Carbines How many tissues each?

puncturedsphere
Sun Dec 14, 2003 9:16 pm
#1



Wuurl - Member of Imperial Strike Force
Master Ranger, Proficient Rifleman, Novice Medic
and
Chubbs - Meatshield of Imperial Strike Force
Novice Pikeman, Master Brawler, Dabbling Doctor
----- Residents of Apollyon, Lok (Corbantis) -----
puncturedsphere
Sun Dec 14, 2003 9:19 pm
#2

Sorry bout the double...dang.


Anyways. Anyone in the know about how many krayt tissues are required for each of the different carbines? I know it varies from 1 to 5 (or was it 6) depending on which instrument of destruction we're talking about. Anyone have definitive knowledge about what each particular one requires?





Wuurl - Member of Imperial Strike Force
Master Ranger, Proficient Rifleman, Novice Medic
and
Chubbs - Meatshield of Imperial Strike Force
Novice Pikeman, Master Brawler, Dabbling Doctor
----- Residents of Apollyon, Lok (Corbantis) -----
DirthNader
Mon Dec 15, 2003 4:03 pm
#3

EE3, DH17, E11 - One


Laser - Four (three identical power handlers required, need one for the schematic)


DXR6 - Six (five identical power handlers required, need one for the schematic)


Elite -




The artist formerly known as Ittov
puncturedsphere
Mon Dec 15, 2003 5:33 pm
#4

Thanks!



Wuurl - Member of Imperial Strike Force
Master Ranger, Proficient Rifleman, Novice Medic
and
Chubbs - Meatshield of Imperial Strike Force
Novice Pikeman, Master Brawler, Dabbling Doctor
----- Residents of Apollyon, Lok (Corbantis) -----
Ciirybeccaskyr
Mon Dec 15, 2003 6:52 pm
#5

EE3 = 3 identical


Elite = 6 identical (I actualy like mine)




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