Carbineer Archive

Thread: Pistol/Smuggler dabble question

smugglinmolson
Sun Feb 01, 2004 10:23 am
#1

Hey, I am close to master pistoleer and just about master smuggler.


My question is I have 66 skill points afterwards and I am pondering on possibly picking up some carbineeer. Is it even worth it to dabble A) and B) If so what line should I pick up??




Thanks,



[Thiev Highwind] [Dark Jedi]
(g
nnnnnnnnnnndg):
ggggggggggggggggggggggggggg)

A dark past...with a darker future...

"Thiev left his city of Ghost Town as a notorious Smuggler in search of a lost friend...
He returned years later as a Jedi and found his city in ruins...the dark side became his only friend..."

Ashrem
Sun Feb 01, 2004 12:21 pm
#2

lol, wrong forum buddy



************************************************************************************************************
Ashrem Whitefire
Suprememe OverLord of the WIdow Makers
And owner of the Slave Court Jester known as Aeron "Silly Puddy" Corvus
SpungeBob
Sun Feb 01, 2004 12:25 pm
#3

well... frankly the only thing I can see you dabbling in would be the techniques line that has Chargeshot 1. But I would only tell you to dabble if you didn't already have a KD. Otherwise, i'd say pick up some medic/doctor skills.



Carbines: ThunderHeart's Whipping Boy since Patch 2!
Mos Tera Mall on Tatooine! -1281 -1304 Find My Weapons Here!

Best Quote Ever: "i havent quit yet.. i'm waiting to see what the next publish is like.. swg is like that ungly girls number you keep cause you know she will **edit** you if you call.. " - IKasper23

Second Best: "You're killing an Apprentice Carbineer? Thats like clubbing a baby seal."
smugglinmolson
Sun Feb 01, 2004 12:47 pm
#4

What are you talking about "wrong forum" this is the carbineer forum and it was a carbineer question...read the question before your reply there buddy...



[Thiev Highwind] [Dark Jedi]
(g
nnnnnnnnnnndg):
ggggggggggggggggggggggggggg)

A dark past...with a darker future...

"Thiev left his city of Ghost Town as a notorious Smuggler in search of a lost friend...
He returned years later as a Jedi and found his city in ruins...the dark side became his only friend..."

CadetUmfer
Sun Feb 01, 2004 2:59 pm
#5

No, don't go carb. Much better off grabbing some TK.



Skigi Melari
REIGN/TAO
TrassNimode
Mon Feb 02, 2004 1:23 am
#6

You have a KD, health DOTs, 7x and 5x multiplier shots, powerful AoE hits, great Def. Against XXX and a whole lot of dodge.

I say put your skill points into TKA for the ranged and melee defense, and more Def. Against XXX. Take the meditate line, too if you want. You could have...

Master Pistoleer, Master Smuggler, Medic 2/0/4/0 (heal bleeds and can use stim Ds), and TKA 0/0/4/4 for all the defenses. You'll have four points left over... but won't really need them. And if you wanted you could forget about Stim Ds and take up Meditate.

That's a great template, either way you cut it, imo.



Vane-Bothan Master Carbineer-Radaint.
Tyler-"And why would anybody want this $hit job?"
Jack-"Because it affords him other interesting opportunities."
Tyler-"Like splicing single frames of porno into family films."
Jack-"No one knows they saw it, but they all did."
Tyler-"A nice big c0ck..."
TrassNimode
Mon Feb 02, 2004 1:24 am
#7

Oh, but you asked about carbineer.

Well that's a waste. You'll be using a pistol, duh that's where all your skills are. Carbineers don't have great defenses to dabble with, and if you use a carbine your dodge skills won't work. You also won't be nearly accurate or fast enough.

STICK WITH ONE WEAPON is the best advice I can give.



Vane-Bothan Master Carbineer-Radaint.
Tyler-"And why would anybody want this $hit job?"
Jack-"Because it affords him other interesting opportunities."
Tyler-"Like splicing single frames of porno into family films."
Jack-"No one knows they saw it, but they all did."
Tyler-"A nice big c0ck..."
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