Carbineer Archive
Thread: Thinking about going master carbineer/rifleman: feedback pls
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Thraxx_Deathdealer
Sat Jan 31, 2004 5:13 pm
#1
Currently I am a Master Rifleman and I thinking about going Master Carbineer/Rifleman. Any advice or feedback? Thanks 
RaccaBoo
Sat Jan 31, 2004 5:17 pm
#3
Yeah I'm gonna say the same thing.
Why the hell would you think of doing that?
Go a melee profession not another ranged.
Thraxx_Deathdealer
Sat Jan 31, 2004 5:20 pm
#4
Im asking the samething but who the hell knows I don't like the norm.
KetherSWG
Sun Feb 01, 2004 4:24 am
#5
Thraxx, you freak.
You don't need two conflicting ranged profs. If anything, get something to compliment one or the other, but you don't need both.
Bokser
Sun Feb 01, 2004 8:17 am
#7
I'm doing the same thing. I have a +25 carb acc/+25 carb speed shirt so I can shoot at the cap (MWAHaHA). When they fix chargeshot2, /chargeshot2;(switch to T21);/flurryshot2;/cheer self
Thraxx_Deathdealer
Sun Feb 01, 2004 6:41 pm
#8
Wicked glad to hear that theres another fellow rifleman/carbineer out there! I'm having a blast, lots of flexiability for PvE and PvP. Thanks for the feedback on the shirt I need to go find one to help my carbine grindage.
Phazorn
Sun Feb 01, 2004 7:55 pm
#9
rifleman damage is sick at master level
they got some kinda speed bug
Thraxx_Deathdealer
Sun Feb 01, 2004 8:21 pm
#10
No speed bug, just rifle speed mods and getting your rifles sliced for speed, along with skills taps/mods. Makes you one nasty fella
Achilles467
Mon Feb 02, 2004 8:08 am
#11
I am a Master Carbineer and 3-0-0-1 Rifleman right now and LOVING it.
israiley
Mon Feb 02, 2004 7:10 pm
#12
plus you get the stacked ranged defense and defense vs states from both professions, that was what made me want to pick up both. to stack froma melee profession you gotta go brawler which means 15 more skill points used for novice brawler and however many more you spend working to your melee of choice.
RoyceCattemara
Mon Feb 02, 2004 8:29 pm
#13
And that ranged DB is nice. Then you can do ranged area Dizzy(flurry2?), and then ranged KD(if TH doesn't decide to nerf it away). Slaughter.
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