Carbineer Archive

Thread: Extremely simple, easily implemented hot-fixes for the carbineer profession until the combat revamp.

LiftTicket
Fri Jun 25, 2004 4:10 am
#1

personally i think carbine is real good in pvp right now......

definitly sucks in dueling though....not a good 1v1 pvp profession at all....

im thinking about taking bh carbine just for the +50 speed....then it will be even better....



Ernesto Moonstrider
Master swordsman
Master tka
Master brawler
medic 4-1-4-0
Chilastra
jfang
Fri Jun 25, 2004 6:50 am
#2


Just to comment, few people here are going to take that post seriously...


1) Carbineers as a whole don't *want* a stun damage gun. Stun is trite, and is good as a byproduct of a broken armor system. We would much rather see the system fixed than another bandwagon "give us stun" band aid... As a whole they are interested in something more, well,interesting (like electricity damage).


2) A carbineer is not at an extreme disadvantage in PvP combat. A carbineer might be at a disadvantage insolo PvP combat, but soloing is not general PvP. Wherea carbineer shines is in group situations. I would guess that a carbineer in a group of 10 is valued much more than a pistoleer in that same group of 10.


3) Speed is an issue. It is a known issue, both to the players and to the devs, and has been known for several months. It is also being addressed in the combat revamp.


Everything you are saying is true, but they have been discussed several times. They will all be fixed in the combat revamp (if everything goes according to plan). Until then, carbineer isn't a "spam buttons until you win" profession, it is a strategic profession which works rather well. There is little interest into turning carbineers into mini-riflemen here, who always fire at speed cap and carry mini-jawa rifles around...



9,733 until holy vengeance is wrought...

TAfirehawk
Fri Jun 25, 2004 7:13 am
#3

OK.....who rezzed that Dead Horse? You shall be publically flogged and Flamed...


A Stun Carbine....you have got to be sh!tting me.....


Please come over to Chilastra and I will gladly show you that I can take on any 3 profs at once.....excluding CM of course.




Let the One-Star Bandit loose......





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Jun 25, 2004 7:14 am
#4






PacM2512 wrote:

I also highly recommend the top 5 carbineer issues thread, at: http://forums.station.sony.com/swg/board/message?board.id=carabineer&message.id=26839


**note**

I sent this in to SOE... you can't change the world, but you can make a dent! (/cheer for smoochie) What do you guys think?






We all feel so honored that you approve of the Top 5 List we have.....OMG we are saved as he sent this to SOE.....Nova look out, we got a new Carbineer Hero....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Jun 25, 2004 7:17 am
#5






PacM2512 wrote:



The average carbineer is at an extreme disadvantage vs the average pistoleer or average rifleman, and this should not be ignored if it can be, at least partially,quickly and easily fixed until the combat revamp. Here are some simple suggestions.






My goodness man, have you ever played Pistoleer and fought a Carbineer.....it is quite humorous as the Carbineer that is smart pwns the Pistoleer every time.


And yes I have been Master Pistoleer with 0040 Smuggler......





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Jun 25, 2004 7:20 am
#6






PacM2512 wrote:


1) Composite armor is vulnerable to stun. Both pistoleers and riflemen have access to weapons with stun damage, while carbineers do not. This is very simple logic. Carbineers are unequivocally at a disadvantage because of this. Pistoleers have the geo sonic pistol and riflemen have the jawa ion rifle.







Have you ever heard of STUN COMPOSITE ARMOR????? Duh.....I have 37% Stun/82% Base Comp Armor......


Oh and the Imp Experimental PSG (let me spell it out for ya) Personal Shield Generator is 40% Stun or 47% Stun I believe.....don't remember exact numbers.


Please oh please fire those Stun Guns at me, THAT is the I WIN BUTTON for this Carbineer.....




Do some research into FACTS before coming in THIS Forum and pretending to know how to solve "World Hunger"......





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

novamarine
Fri Jun 25, 2004 7:21 am
#7


I know it is hard because you feel what you are asking is easy, but you must understand we will be getting ZERO fixes until combat revamp. They are doing major makeovers on the entire combat system including weapons, armor, buffs, specials, HAM, etc...etc...etc. They just are not going to waste time making changes now based on the current system when in a month or so the current system is going out the window. I say this because I do not want players getting discouraged.


The time for dialog with the Dev in essence has passed as they have already evaluated the problems of the professions and proposed solutions based on feedback given to the Devs months ago. Another window is about to open up when these changes hit the test center. Save your energy for when these changes hit the TC and be ready to provide feedback of them.
TAfirehawk
Fri Jun 25, 2004 7:24 am
#8






PacM2512 wrote:


2) Damage is based on speed. Pistoleers, who need speed the least because of fast reloading weapons, have +74 pistol speed at master pistoleer. Riflemen who need speed the most because of slow reloading weapons, have +90 rifle speed at master rifleman. If you follow this pattern logically, carbineers should receieve a boost between 74 and 90. Master carbineers currently receive an absoutely lacking +60 carbine speed.






Partially correct, I give you this one..........BUT real damage is DPS that has many, many factors besides Carbine Speed mod for us Carbineers. AP, AR, damage type % resist, Ranged Mititgation are just some of the variables that must be considered.......


AND THE ANSWER IS NOT TO MAKE EVERYBODY FIRE AT 1.0 SPEED.....DUH.....

Message Edited by TAfirehawk on 06-25-2004 10:26 AM



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

novamarine
Fri Jun 25, 2004 7:27 am
#9


Uh oh...Firehawk got so upset he started stuttering...
TAfirehawk
Fri Jun 25, 2004 7:29 am
#10






novamarine wrote:


Uh oh...Firehawk got so upset he started stuttering...







No, my MIND (as a good Carbineer does) was working waaaay faster than my computer could keep up




BTW, this is NOT some lame attempt to boost my post count to get the FIREHAWK......but if it helps I won't turn it down


Message Edited by TAfirehawk on 06-25-2004 10:31 AM



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Jun 25, 2004 7:32 am
#11






novamarine wrote:


I know it is hard because you feel what you are asking is easy, but you must understand we will be getting ZERO fixes until combat revamp. They are doing major makeovers on the entire combat system including weapons, armor, buffs, specials, HAM, etc...etc...etc. They just are not going to waste time making changes now based on the current system when in a month or so the current system is going out the window. I say this because I do not want players getting discouraged.


The time for dialog with the Dev in essence has passed as they have already evaluated the problems of the professions and proposed solutions based on feedback given to the Devs months ago. Another window is about to open up when these changes hit the test center. Save your energy for when these changes hit the TC and be ready to provide feedback of them.







Where is the BURN in THIS?





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Bennyboy4308
Fri Jun 25, 2004 7:37 am
#12

StarTech E11b Carbine Set for Stun


Rough Stats


Damage: 200-400

Speed: 1.5

Damage Type: Stun

Armor Piercing: Heavy (Punch right through those pesky PSGs)


Watch me machine gun down a group of melee stackers, riflemen, and pikemen (just cuz they're silly). /sigh I need to wake up and get some coffee.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
jfang
Fri Jun 25, 2004 7:47 am
#13






TAfirehawk wrote:


No, my MIND (as a good Carbineer does) was working waaaay faster than my computer could keep up




BTW, this is NOT some lame attempt to boost my post count to get the FIREHAWK......but if it helps I won't turn it down



Message Edited by TAfirehawk on 06-25-2004 10:31 AM





Of course not... *cough*...


Well, time to start that petition...


9,731 more to go...
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