Carbineer Archive

Thread: Any caps?

lArteml
Mon May 23, 2005 8:44 am
#1

I heared speed still cap at 125 but both melee/ranged defences and accuracy don't
Is it true?





IGN Artem, DWB Raider +2

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TAfirehawk
Mon May 23, 2005 1:06 pm
#2

No caps, whoever told you that is full of something.....


There is an effective cap for most stats now resulting from the Devs use of diminishing return formula but I have yet to see any REAL DATA on an effective cap point for anybody.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Sobekeus
Mon May 23, 2005 4:39 pm
#3

The only capped thing is skill tapes/attachments afaik.



~Sobeseki Pawi, Bria, Carbine Specialist

Remove the Jedi from the game or the GCW, there is no other option.
TAfirehawk
Mon May 23, 2005 7:33 pm
#4






Sobekeus wrote:

The only capped thing is skill tapes/attachments afaik.






Very true and thank you for adding that


No matter what the Skill Sheet or Character Sheet says the sum total of all SEA's for one mod is +25.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

weaponmaster88
Mon May 23, 2005 7:52 pm
#5






TAfirehawk wrote:





Sobekeus wrote:

The only capped thing is skill tapes/attachments afaik.






Very true and thank you for adding that


No matter what the Skill Sheet or Character Sheet says the sum total of all SEA's for one mod is +25.







and accuracy while moving does NOT add to accuracy on the character sheet so i can only assume it doesn't work now...



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Sylow
Tue May 24, 2005 3:33 am
#6






and accuracy while moving does NOT add to accuracy on the character sheet so i can only assume it doesn't work now...




Aye. This is a skill which also doesn't show up any more on the skillboxes, so i consider it to be completely gone...






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menyou
Tue May 24, 2005 5:24 am
#7



TAfirehawk wrote:


Sobekeus wrote:
The only capped thing is skill tapes/attachments afaik.



Very true and thank you for adding that

No matter what the Skill Sheet or Character Sheet says the sum total of all SEA's for one mod is +25.






Is this DEFINATLY the case post CU? Someone in my guild claimed that there is now no cap on tape value, i.e. you can make use of more than +25.

I hasten to add I was sceptical due to the fact that that would open the door to more than 12 point crafters.




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lArteml
Tue May 24, 2005 10:10 am
#8

Thx to every1 who replied





IGN Artem, DWB Raider +2

Cancelometer:
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