Carbineer Archive

Thread: They nerfed action shots?

Defirstcut
Sun Aug 17, 2003 11:13 am
#1

Action shot 1 and 2 used to do initial damage, now it doesn't? It was doing initail damages yesterday, today it doesnt. Anyone getting this or is it just me?
Kaffis
Sun Aug 17, 2003 1:41 pm
#2

No, I've never had them do initial damage. I doubt you have, either.

Kubernetes
Mon Aug 18, 2003 10:33 am
#3

They did nerf the amount of bleed damage done by those shots though. I used to get (within 3 tries) at least 600+ bleeds from actionshot1 and 1000+ bleeds from actionshot2. Now I can barely reach 500 from actionshot1, and actionshot2 is now worse than actionshot1. Right now it hits for so low it's only good for group mob suppression.



Hasdrubal Carthago/ KNR/ Valcyn

Master Doctor/ Novice TKA/ ex-Master Carbineer
Doctors' Motto: Stop the Tumble Monkeys!
Aboo
Mon Aug 18, 2003 10:47 am
#4

Does the Area Effect actually work for Action Shot 2 now??
Kubernetes
Mon Aug 18, 2003 10:50 am
#5

It's always worked for me, er, more or less. I've never quite figured out the eccentricity of Actionshot2. Sometimes it puts bleeds on all my targets, and sometimes only on the one mob I'm targeting. Sometimes it does damage to non-targeted mobs, and other times not.

Well, as long as the posture-down attack still works I'm not too worried.



Hasdrubal Carthago/ KNR/ Valcyn

Master Doctor/ Novice TKA/ ex-Master Carbineer
Doctors' Motto: Stop the Tumble Monkeys!
danobowl
Mon Aug 18, 2003 7:01 pm
#6

action shots have been weird for me all along..they act different in places.


Sometimes it hits one mob..totally destroying them...(like it hits 10-12 times at once all for around 300)


then others it has a "force kneel" effect and also causing a bleed (actually less now with the latest patch)


and yet other times it hits a few mobs causing them and any unintended targets to go aggro, some of them bleed some get damage.



This is mainly with actionshot2...try it out...the Battlefields are where I have noticed most of this weird behavior.


Any ideas?



Thwar -- Radiant





Thwar ______ Plomb
Icepit Hotfire R.I.S. certified, 12 point armors


Kaelle_DB
Mon Aug 18, 2003 11:39 pm
#7

On battlefields it picks up all of those enemy structures as possible targets and fires a shot for each one. For some reason though they all tend to hit the one you were aiming at. I've hit storm troopers for over 9000 damage with this.



_____________________
Kael Darkblossom
Dark Praetorian Order
Master Carbineer / BH carbines 4
Gorath
Rorenikibi
Tue Aug 19, 2003 8:56 am
#8

Action shot has AE? LMAO, that explains some mystery thrashings I've received. I have had action shots not work as intended, causing massive trauma to the HAM stat instead of a bleed AE has also caused a lovely side effect ofmaking animal targets to freeze, not sure if that is the intent, but I typically use ActionShot2/Legshot3 in alternating sequence to handle most high level creatures. Fambaas, Falumpasets and Plains Hunters on Naboo are REALLY suceptable to that combo, even at my attack speed of 4.6.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


Asmos
Tue Aug 19, 2003 9:34 am
#9

ya I think they did something.. or its bugged worse than it was before. Used to get 1200 bleeds pretty easy with in the first 3-6 tries most of the time. Now lucky to get that during the whole kite.


First one was never -5 for a bleed .. my god..




RedWolf
Rebel
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