Carbineer Archive
Thread: Master Carbineer/Master Doc Solo
Hiya,
Forgive me if my question seems a little newbish, but I quit the game for quite a while and am just starting back. My delima is basically that I love playing the healer for a group, but I want to try to avoid sacrificing my ability to solo when necesary.
With that said - By your best guesstimate, what would be the toughest thing I could solo as a buffed up Master Doc/Master Carbineer? I realize my damage output should be very respectable, but as this game is geared toward pets when it comes to damage mitigation, I'm afraid that I would be pretty limited in my solo ability . I would appreciate any advice that you guys could give me. and again, sorry for the newbness.... but I'm still somewhat in the dark ![]()
Awesome, thank you. That makes me feel a lot better about the idea ![]()
I have a 37-253dmg 3.8spd Laser Carbine. Don't think I ever had it sliced as far as I can remember. Any advice on the arsenal I should start looking into? And if it helps, I don't have to work up the marksman carbine line. I already did that back in my bounty hunter days.
Thanks again
assuming you use mind food you can take anything that doesnt try to dizy kd you.
Emo-Kor
The buff was even other by the end but they are not necessary if you like bleed/kitt and manage your armor.
I never use pets ;-) because it's too easy with them and I'm not a kid :-)
When I make them bleed for 500, the REALLY bleed for 500 actions each time the bleed occurs.
I kill mobs with more than 12 k HAM tis way. Never tried Krayts because of too much KS and no need to go there.
I use only Elite and DX6 when energy resist.
I don't like laser and I don't want to be your clone too :-)
Gaptia
Wanderhome, former master musician (have to surrender due to the broken carbineer class) master carbineer, master doctor. Retired since paying for beta is enough (revamp all combat system since they admit their failure/lack of testing ) and I hate the decay rate/ Pet univers