Carbineer Archive
Thread: combat levels?
combat levels are based mainly on the number of elite profesions you have. You get levels for novice stuff, but not as much.
For instance. When I went from defender 1/1/2/1 to 2/1/2/1my CL increased by 4 from 40 to 44.
How people are getting shafted right now is that they want to keep their master TKA or master Swords in addition to jedi. When they do this. They get levels added for each boxin that elite professionon top of their jedi skills.
So they are classified as ajedi knight(level 80), yet they only have level 30 skills. And when you fight a level 80 crit and are only level 30. The result is a lot of complaining.
well that certainly helps. ill have to look into it. when i kill more things
just wish someone who actually designed this thing would put out a help guide about all the new things! but one can only hope for normality....now to see if the game is giving me any more CH xp stuck at 20k quite annoying
Komabai wrote:
So now after the CU my carbines I always used (nym's and laser) have a combat lvl of 50. WHat exactly affects your combat level? I'm sitting at a 48 and and skill points happen to be real scarce currently. Does one lvl of a carbineer skill translate to 1 combat level or exactly how does it work?
Thanks in advance for any advice
Komabai
This has been asked a lot directly to the Devs....and they actually responded but not sure if it was in a public forum or not.
Basically the calculation for CL is too complicated for them to say what box where equals so many CL points.....mixing and matching and dabbling creates some boxes equal 1 CL for person A and equal 2 CL for person B. It is directly related to the amount of XP needed for a box, but multiple first tier Elite boxes can add up together, not just going up a tier.
Hope that helps, it is as clear as mud to me ![]()