Carbineer Archive
Thread: I would rather fight a Krayt then PvP a medic
Combat Medic and Doctor though are way less effective than they were prior to the CU. The purpose of the medic is to heal himself and others, so don't be suprised or angry that they do. All CM debuffs other than the fire and poison have to be applied at point blank range though, so if you can kite him, he can't Paralyze you, snare you, or stop your action regen.
fabkins - it is definantly possible.. ive beaten many a master CM/(Put other prof here)
secret is this..
forget the action Pup - you need to hit them hard and fast.. to outdothier regen.stick one of your max dam pups on and KD/leg/crit them. they cant heal whilst kd'd- duterium pyro helps here too. +200 acc bonus really ups the damage
i know your carb isnt quite as good as mine... but even so you should do it..
A'ru
Lol..... now that aint nice A'ru.
Ive hit very hard with an accuracy of 334 on top of the 200 pyro give me, and as you know my carbine isnt must less than your in damage but with a my speed of 146...... I CAN HIT HARD.
But, as I cant quite Incap them before they get up plus i give them first strike anyway, they just heal and heal and heal......
I dont normally fight medics level 30 so maybe its easier for you ![]()
1) Wait until they're out of mind (or force, if they are Jedi).
2) Land your KD at just the right time.
that ruby stuff that lets you use 1200 healing stims every 30 seconds helps to even out the healing thing. Healers run out of mind fairly quickly, and once their mind is gone they are basicaly only a one master combat class.
If you use food/spice well to allow you to out last their mind pool they will fall fast.