Carbineer Archive

Thread: skill mods uneven

RRRRammstein
Thu Sep 11, 2003 2:22 pm
#1

I posted a similar post on the SWG message board and I want to post it on here. Carbine class is totally screwed over see for yourself:



Carbineer


4 aiming


35 speed


55 accuracy


20 counterattack


15 vs knockdown


15 vs intimidate


30 accuracy while moving


5 range defense


Pistoleer


13 melee defense


16 aiming


30 dodge


49 speed


45 accuracy


20 vs stun


20 vs blind


20 vs dizzy


20 vs posture change


20 vs knockdown


30 accuracy while moving


15 accuracy while standing 5 range defense


Rifelman


52 accuracy


65 speed


30 aiming


80 cover


13 ranged defense


20 crawl speed


20 block


10 vs blind


10 vs dizzy


30 vs posture change


10 vs stun


20 melee defense


Darsyk
Thu Sep 11, 2003 3:52 pm
#2

You are correct but Id just like to point out that cover, crawl speed, and block dont work. Not sure about counter attack/dodge. As a rifleman id like to know if any of those defences work. I know block doesnt work. But have any of you ever seen counter attack or dodge work?

Aram1
Thu Sep 11, 2003 5:20 pm
#3

counter attack does activate, but it does not work to "counter" any attack, it simply avoids the attack.


My understanding is that it is meant to return an unblockable attack when it is triggered, so unlike dodge, it dodges AND does damage.


However, it just avoids damage currently.


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