Carbineer Archive

Thread: stun carbines

Brasco53
Thu Apr 21, 2005 1:47 pm
#1

ok i was on TC- valcyn today, and i made an elite carbine, the max damage was 858 with a modified DPS of about 365. It's damage type is stun. I was doing 0 damage. I tried it on another target and same thing 0 damage. Why is this ? How does stun damage work?




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weaponmaster88
Thu Apr 21, 2005 2:40 pm
#2






Brasco53 wrote:

ok i was on TC- valcyn today, and i made an elite carbine, the max damage was 858 with a modified DPS of about 365. It's damage type is stun. I was doing 0 damage. I tried it on another target and same thing 0 damage. Why is this ? How does stun damage work?






there is no stun damage thats the problem. so the system reads it as nothing so it does 1 damage.... major bug... devs seem to just ignore it guess they're hoping it goes away lol



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FaceInTheCrowd
Thu Apr 21, 2005 2:41 pm
#3

Stun damage doesn't exist in the CU. For some reason a lot of crafted ranged weapons are coming out with a base damage type of stun though. It's been bugged, but not yet addressed.




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Tork1
Thu Apr 21, 2005 4:42 pm
#4

I think all the dmg's on weapons are broke to.....or i guess weapon dmg is going UP in CU



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SeanBlader
Sat Apr 23, 2005 9:12 am
#5






Tork1 wrote:

I think all the dmg's on weapons are broke to.....or i guess weapon dmg is going UP in CU




Weapon damage is going up, because player health is going up. But not in equal amounts. Player health is going up by like 300% without buffs, and weapon damage is probably going up on average of 90%.





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Tork1
Sat Apr 23, 2005 7:42 pm
#6






SeanBlader wrote:





Tork1 wrote:

I think all the dmg's on weapons are broke to.....or i guess weapon dmg is going UP in CU




Weapon damage is going up, because player health is going up. But not in equal amounts. Player health is going up by like 300% without buffs, and weapon damage is probably going up on average of 90%.







wow...CU gets stupider by the moment...im still hoping this is a reallllly loooong april fools joke.



Torki

LAWL

-nMe-


TAfirehawk
Sat Apr 23, 2005 8:07 pm
#7






Tork1 wrote:





SeanBlader wrote:





Tork1 wrote:

I think all the dmg's on weapons are broke to.....or i guess weapon dmg is going UP in CU




Weapon damage is going up, because player health is going up. But not in equal amounts. Player health is going up by like 300% without buffs, and weapon damage is probably going up on average of 90%.







wow...CU gets stupider by the moment...im still hoping this is a reallllly loooong april fools joke.






GuessI don't understand what is stupid or a joke here.....


Have you played on TC-EP3? Adjustments must be made....and will continue to be made.




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Former Correspondent of the Former Profession, CARBINEER

CuchulainnDarklight
Sun Apr 24, 2005 8:07 am
#8






TAfirehawk wrote:


GuessI don't understand what is stupid or a joke here.....


Have you played on TC-EP3? Adjustments must be made....and will continue to be made.







I guess he means the level system of combat with the damage multipliers is a stupid joke. That making combat be determined by what has the higher CL and not by anything as fun or interesting as tactics or skills or even experience. Its great playing a game that determines whether you win a fight before the fight starts!


And also - Can anyone tell me where in the films light shines out Han Solos arse when he fires his blaster?




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