Carbineer Archive
Thread: Thanks for the nerf to the Medic dabblers Devs
SWBarker12 wrote:
I was gettin real tired of people comin in here and sayin that HAM costs could be fixed with some heals, just take up Doc they said. No more, now everyone, including the Medic dabblers in the class have to suffer from the HAM costs! YAY!
although i don't agree with the original poster's tone, what you said wasn't very nice... so what about the people who don't "dabble"? do we still deserve to "suffer" from the HAM cost?
oops, didn't notice you posted both.
so i just don't agree with you then O.o sorry about that
http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=39592
it's a complete change to the combat system... the specials now take away from the "denominator" of your stats instead of the "numerator", in lack of better words. it regens faster than your ham, but since it's not damage(white bar) you can no longer heal it.
Pappi wrote:
SWBarker12 wrote:
I was gettin real tired of people comin in here and sayin that HAM costs could be fixed with some heals, just take up Doc they said. No more, now everyone, including the Medic dabblers in the class have to suffer from the HAM costs! YAY!
although i don't agree with the original poster's tone, what you said wasn't very nice... so what about the people who don't "dabble"? do we still deserve to "suffer" from the HAM cost?
I was kiddin, I am also a medic dabbler, my point was is there is absolutly no way to control HAM costs now.
Well taking up medic was the only way to control the frigging outrageous ham costs, and now they've taken that away from me, so basically they're forcing me to play another profession.
This totally sucks, I've been so faithful to SOE thinking that by the time I got Master Carbineer they would have fixed some things, but no, instead of fixing, they take away our only method of dealing with the brokenness. I seriously hate these guys now.