Carbineer Archive

Thread: Do we have a KD shot?

Keifoon
Wed Dec 24, 2003 5:32 am
#1

I know, this is probably the most common question on this board. But I've tried on my own to find it without any luck. If we do have one how far up the tree do we need to be to use it? I'm sick of watching everyone else do it,I thought maybe Carbineers have one too. Any advice orhelp would be great.


HappyHolidays to all.


Keifoon




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*Keifoon Dill*
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Cronix
Wed Dec 24, 2003 6:05 am
#2

yes its called chargeshot1



Leerkee
Killing one Jedi at a time
Master Pistoleer~MBH

Keifoon
Wed Dec 24, 2003 2:35 pm
#3

ok...I've been using that forever. I've never knocked down anything. What is the deal to make it work?



DANTOOINE:::::::::::::::::::::::::::::::::::::::
*Keifoon Dill*
Elder Commando
+Devastation+
:::::::::::::::::::::::::::::::::::::::::COUNCIL



Hundey
Wed Dec 24, 2003 7:36 pm
#4

Thats weird, It always KD's something when I use it.



__
Hundey-Kettemoor

Master Carbineer
Master CH
Medic = 4-0-4-0
Kaffis
Wed Dec 24, 2003 7:45 pm
#5

Many creatures don't have an actual knocked down animation. Always go by the stance icon in the target box. It looks like the prone one, except upside down.

It could be, also, that you're missing, or that your target has a high defense vs. knockdown.

While you won't run into a problem with the timer, it will still erroneously tell you that you failed to knock your target down even if it works. You also have to watch the stance icon carefully, as our KD isn't as long-lasting as others, since we don't have a timer.
Soticont
Thu Dec 25, 2003 6:13 pm
#6

Chargeshot doesn't really work often if you have a low accuracy. Also, if you're expecting things to stay down after you KD them it's not going to happen. Carbineers don't have any kind of dizzy that I know of and without that most NPC's will get right back up. Once Chargeshot is working for you you'll notice that with every chargeshot you fire the opponent generally goes down even you get a message that it failed. Though with rangedNPC's they still shoot at you even if they're animated as beingKD'd. It's a good thing when facing close range melee opponents and you need to get away. Generally you cansolo 2 or sometimes even 3 close range melee opponents at a time taking turns knocking them down and rotating bleeds and other specials.






Colonel Soticont Sunwalker / Mr. Psytan Sunwalker

VADER IS LORD!
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