Carbineer Archive
Thread: For a Doctor/Carbineer...
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emo-kor
Thu Dec 25, 2003 2:58 am
#2
marks you only start with 100c you will need some money, and screw the dilevery missions.
Phazorn
Thu Dec 25, 2003 5:59 am
#3
i did doctor first since Carbinerr is so much easier with buffs. i also had 2 million credits when i started that path.
best bet for you is to master marksman. pick up novice artisan. as soon as you are able, place harvesters on tattoine and lok and harvest tattoine fiberplast and lok wild wheat.
use those materials to grind bio effect controllers (medic) and advanced bio effect controllers (doctor). 30k of each should be enough
medical experience is fastest earned though the use of tumble-b1tches (person macros tumbing, you keep healing.
once you can buff start mastering carbineer (i recommend getting burstshot 1 and chargeshot first). then do the marksmanship and speed lines
Soticont
Thu Dec 25, 2003 6:06 pm
#4
I'd have to agree with that. Administering your own buffs in the field makes it easy to solo. I'm probably more brazen than I should be thanks to being constantly buffed. I even stat migrated more to my mind pools relying completely on stat buffs for H and A.
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