Carbineer Archive
Thread: What is a Master Carbineer now?
A MASTER CARBINEER.. IS A GOOD WASTE OF SKILLZ..
NOT MUCH BY THE WAY OF DEFENSE
ONLY 1 GOOD WEP
the laser carbine does more damage to something that has 60percent to energy then a vul to the other carbine types (heat, acid ) (with or without armor)
(the timer on charge shot does not bother me .. but i notice it does not knock down hardly anymore.)
the fact that when you use charge shot 2 you get this broken chain command is hurtful.
no real bonus for master save the well needed defense plus..
my 2 cents.. (mastered it as a guess for my hidden holo prof... 15 and counting, i think)
Berrie Random
Im not too happy that the devs in their infinite wisdom broke this profession. Now granted I never used chargeshot unless I needed my space if you know what I mean. It did tend to stop things in their tracks and that in itself was usefull when getting chased down by a group of graul maulers that decided to agro on you (remeber the little bug that made mobs kill you for "fun"). And sometimes that one to two second delay in advance was enough. And when they "fixed" charge shot 1 and 2(?????????? bugged, get a clue devs???????????) they took that stopping ability away. That is why so many are pissed off.
A MBH's take who loves carbines....(I'm MBH 0043)
You guys really got screwed hard and it's total BS. I still have a fair chance of controlling targets but to be a carbineer w/o dizzy is like being a marksman all over again. The only thing that makes carbines viable is the BH carbines tree, otherwise the profession is completey **edit**ed ATM.