Carbineer Archive

Thread: New Carbine schematic obtained from Imperial Theme Park

Patina
Fri Feb 13, 2004 10:33 am
#1

A guildie of mine just did some of the imperial themepark missions and was given a new schematic for an E-11 Advanced carbine. The scematic requires a certain level of weaponsmithing to use. I have no further details at this time, but I was told that the HAM costs for this carb are quite low (all 20's). I will post more info on this when I get home from work...



-Patina Novice Squad Leader, Novice Forum Poster
Xieflow
Fri Feb 13, 2004 11:02 am
#2

it's just a regular E11 with a bleed.
Patina
Fri Feb 13, 2004 11:12 am
#3

Do you have any in stock Xieflow? I would like to play with one...



-Patina Novice Squad Leader, Novice Forum Poster
novamarine
Fri Feb 13, 2004 11:28 am
#4

Here is a link to an auction on wanderhome. It has stats and a screenshot.


http://forums.station.sony.com/swg/board/message?board.id=wanderhome_trade&message.id=17423


It is interesting. When the smoke clears I will grab one.


Oculus
Fri Feb 13, 2004 11:39 am
#5

Yay, another energy AP1 weapon, with a health bleed...

...now I can bleed my targets in two pools. Great for my "press-and-RandomPray" sessisons.

Riflemen get an AP1 acid weapon, why can't we get something useful like that... say, an AP1 stun carbine?

Redundant seems to be our middlename :/

Nice for RP stormtroopers though I guess




Oku Kee'lus
Master Ranger | Master Carbineer

Xieflow
Fri Feb 13, 2004 12:11 pm
#6

The riflemen don't get that new acid rifle yet. Genoshan dungeon is closed.

And no, I don't have any in stock (and I probably don't even play on your server)

However, if you do play on Intrepid, I believe Yaman and a few of the others have the new E11s in stock.

I'm gonna stick with my DH17 Short Carbine for now. I'm wondering if I Kryat it, use some of the new themepark reward stuff for it, and then get another mega damage slice, if I can get it over 400 max damage.
Patina
Fri Feb 13, 2004 12:16 pm
#7

Xieflow, I'm so hurt that you don't remember me....


Ok, I'm over it...


Anyhow, thanks for the info... I'll try Yaman, but if I like it I'll need some made with scopes (which I will provide)...


I'll get ahold of you in game.





-Patina Novice Squad Leader, Novice Forum Poster
Xieflow
Sat Feb 14, 2004 1:38 am
#8

Sorry. Remember, there are like six billion people on Intrepid, I can't remember *everyone*

However, as soon as I get the schematics, I'm gonna start mass producing 'em. Right now I'm setup to do a run of 50 of the new republic blasters, and am working on making components for the new FWG5s, also.
KetherSWG
Sun Feb 15, 2004 2:44 am
#9






Oculus wrote:

why can't we get something useful like that... say, an AP1 stun carbine?

Redundant seems to be our middlename :/





AMEN!



+ Jaron Ninefive +
Carbineer | Combat MEDIC | Thread Hijacker
+Known Rebel Sympathizer+

"FoE exploits...seen it and I've called them on it." - Crushgroove

SFyre
Sun Feb 15, 2004 1:55 pm
#10

You ought too, I have a Krayt 17 1.4 101-357 that i only look at and never actually pull out... the damn thing bleeds condition as fast as ya fire it lol (duh)



-Safyre
SDK PA
Former Synr
israiley
Sun Feb 15, 2004 9:24 pm
#11

i just bought a 112-192 2.9ap1 enhanced bleed e11 on kauri from weaponsmith kori with the highest ham cost 69 to action, id say if all the weaponsmiths could make the new e11's like that, we came out on top.



rail

"Well sir, although I may not agree with what you say, I'll defend to the death your right to say it."
-Voltaire/Peter Griffin
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