Carbineer Archive

Thread: Idea for A new carbineer crowd control move

slackerdude12345
Mon Feb 23, 2004 2:50 pm
#1

how bout cover fire? the move would work like this,


The Affect of the move

This would be an area attack that would effect enemy units in the area of ur attack with a 10m radius. The effect would essentially take 10 seconds to attack, and would imobolize ur target anywhere from 10-15 seconds, with an initial 5 seconds where they cant attack. this wouldnt make Carbineer overpowered because the attack has a downtime of 10 seconds, so this would be a move that wouldnt nessesarly help the carbineer, but it WOULD make them a nessesary profession highly speciallized in assults and takeovers of bases ext. please dont flame this or anything, just give suggestions to make it better.


PS, i might be editing it due to your suggestions, so keep that in mind.



Arstarr Deathbringer
VoD
slackerdude12345
Mon Feb 23, 2004 3:57 pm
#2

bump



Arstarr Deathbringer
VoD
Swimkng
Tue Feb 24, 2004 7:36 pm
#3

sounds good to me
israiley
Tue Feb 24, 2004 7:44 pm
#4

what would be different about this attack? carbineer already has several area attacks that either work now or will work properly when fixed in next publish.


wild 2: stuns over an area and does moderate dmg

fullauto area 2: blinds, stuns(and will dizzy soon)over an area and does moderate dmg

burst 2: will do high dmg over an area

suppresion 2: will lower posture over an area

charge 2: is supposed to area kd...but i dont think there was anything about it in the patch notes




rail

"Well sir, although I may not agree with what you say, I'll defend to the death your right to say it."
-Voltaire/Peter Griffin
slackerdude12345
Mon Mar 15, 2004 5:24 pm
#5

bumpy



Arstarr Deathbringer
VoD
jalexu
Tue Mar 16, 2004 6:39 am
#6

We have more than enough attacks, we just need them to work





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