Carbineer Archive

Thread: QUESTION: ON CHARGESHOT 1 & CHARGESHOT 2

Fartsniffer
Wed Apr 21, 2004 10:33 am
#1

How often do they actually knockdown?
How long does each knockdown last?
Are they worth using? Or, is there a better ranged knockdown that I should use (can be a rifle or pistol special)...
Thanks...
I dont plan on going smuggler or BH, so, forget about any of those specials...



In game name: Sniffer
E-mail: [email protected]

" It's just a game, not a lifestyle "
XingYuen
Wed Apr 21, 2004 10:56 am
#2

I don't now if ChargeShot2 has a higher chance of knocking down or not. It has a cone effect though that can effectmore than one thing at once creating an area knockdown effect. No knockdown has a duration per say.. What you run into is after applying the dizzy status effect, and you try to do a posture change (/stand) you have a chance of falling back over.




Xing Yuen

Fartsniffer
Wed Apr 21, 2004 11:43 am
#3

Anyone know what % of the time they actually knockdown the target?



In game name: Sniffer
E-mail: [email protected]

" It's just a game, not a lifestyle "
Lihpson
Wed Apr 21, 2004 1:27 pm
#4

I usually attempt to stun anything before I kd it. Stun apperently 'lowers some stats'....who knows what stats those actually lower though, however it does seem to help. Id say I kd about 70% of everyone I attempt to kd but about 75% of those people probably have no defense against kd. Itd be interesting to test this ingame with a friend who has 35+ defense vs kd, and also to test how much stun helps.



********************************************
Gihpson
Master of Polearms
Personal Motto: "The more the better!"
Theme Song: "Burnin Ring of (mind) Fire"!
XingYuen
Thu Apr 22, 2004 12:13 am
#5

It would depend on your target and how much Defense vs. Knockdown they have.




Xing Yuen

TAfirehawk
Thu Apr 22, 2004 8:56 am
#6

KD timer is 5 seconds and the Immune timer is 30 seconds, which doesn't take effect until the KD actually sticks.


The % chance of landing KD is a formula based on the target, so nobody can quote you one or even multiple numbers.


BTW, Dizzy is supposed to last 20 seconds but it seems like it varies....






Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Kosar-Burnd
Fri Apr 23, 2004 4:50 am
#7

Dizzy probably varies according to combat equilirium of the opponent. Just an educated guess though.



Kosar Burnd
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