Carbineer Archive
Thread: Scatter shot 2, armor, and mitigation?
Yeah I will do some tests tonight, I can give my Doc the 85% comp armor I have and try to kill him LOL
If it takes more than 2-3 shots with my new Krayt DH17.....wellScatterShot2 isn't ignoring armor.
The mitigation will be a bit tougher to test by myself.
OK, just tested ScatterShot2 against my Doc with 85% Comp on and the armor was stopping damage in the Combat Log. AND I was only losingabout 100 over my head.
I was using my new Krayt Elite Carbine that does 157/354 BEFORE the ScatterShot2 modifier. So there is NO doubt that ScatterShot2 is reduced by the armor.
I don't really have a way to test the Mitigation.
BTW, even with a 5.5 modifier on ScatterShot2, I should have been doing around 210 damage, but never saw anything above 175 but it went all the way down to below 75. Makes me wonder what the real modifier on ScatterShot2 is......
One interesting thing I found out though is that apparently synthsteak does not prevent any damage of scatter shot (according to the combat log of the volunteer). This might be why full auto single 2 and scatter shot 2 appeared to do the same damage. It might be a fluke, or just not be logged in the combat log. However, I thought it was worth noting.