Carbineer Archive

Thread: Scatter shot 2, armor, and mitigation?

jfang
Mon May 10, 2004 2:19 pm
#1


I saw a rumor on the fencer forums that scatter hit 2 ignored armor and ignored damage mitigation. Furthermore, it said that the same was true fo scatter shot 2 (among other attacks). While it sounds improbable, seeing how the combat logs document each scatter hit as a 1 damage attack, it actually might be the case.


Does anybody know if this is true? If so, is there a reason that laser rifles (highest average damage/time, I think) with scatter shot 2 (most likely to hit mind, and supposedly ignores armor and damage mitigation) isn't the attack everybody uses for PvP?


For reference, this was the fencer post I saw this in:


http://forums.station.sony.com/swg/board/message?board.id=fencer&message.id=25937
Dyvim1674
Mon May 10, 2004 6:12 pm
#2

Um... well actually the only reason it ignores Mitigation is becuase it has a min = max, meaning no dmg range, meaning mitigation can't take effect. As for bypassing armor, a Stun Baton does Stun damage, so anyone without a full suit of stun armor will be victimto full damage from a stun wepon. This has no reflection on Carbineer at all



Dy'vim Slorm
~ Force Hunter ~
~ Elite Mercenary / Asassian and an Irish Vigilante~
Remember the Boondock Saints...

jfang
Tue May 11, 2004 7:55 am
#3


Are you sure about this? According to the post, "This is not true, its not the baton, it is the attack that ignores mitigation". However, like I said, I haven't done any experiments myself, so can not say decisively.


If I am mistaken though, sorry to bother everybody.
travenwatts
Tue May 11, 2004 8:56 am
#4

This is interesting...I will do some tests soon to try it out. thanks for the info.
TAfirehawk
Tue May 11, 2004 9:20 am
#5

Yeah I will do some tests tonight, I can give my Doc the 85% comp armor I have and try to kill him LOL


If it takes more than 2-3 shots with my new Krayt DH17.....wellScatterShot2 isn't ignoring armor.



The mitigation will be a bit tougher to test by myself.






Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Tue May 11, 2004 3:29 pm
#6

OK, just tested ScatterShot2 against my Doc with 85% Comp on and the armor was stopping damage in the Combat Log. AND I was only losingabout 100 over my head.


I was using my new Krayt Elite Carbine that does 157/354 BEFORE the ScatterShot2 modifier. So there is NO doubt that ScatterShot2 is reduced by the armor.


I don't really have a way to test the Mitigation.



BTW, even with a 5.5 modifier on ScatterShot2, I should have been doing around 210 damage, but never saw anything above 175 but it went all the way down to below 75. Makes me wonder what the real modifier on ScatterShot2 is......





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

jfang
Tue May 11, 2004 6:50 pm
#7

I did some tests myself, and found similar results. I found that armor did affect scatter shot. For me, scatter shot 2 did about the same damage on average as full auto single 2 did, although it didn't do that much damage. I also wasn't seeing a very large variation in damage something like 40 - 100 against the target who had mitigation 2 (the written strength of the carbine was 40 - 279), so it seems to be affected by damage mitigation as well.

One interesting thing I found out though is that apparently synthsteak does not prevent any damage of scatter shot (according to the combat log of the volunteer). This might be why full auto single 2 and scatter shot 2 appeared to do the same damage. It might be a fluke, or just not be logged in the combat log. However, I thought it was worth noting.
wilibus
Wed May 12, 2004 12:00 pm
#8

Did the same test with some guildies, doesn't bypass armour thankfully. I am glad this rumous is quashed by the FOTMers get a hold of it. I suppose we could graban elite ranged prof and an elite melee prof and take some samples.








Lawke Eislen | Carbine Extraordinaire | Imperial Pilot Ace
Avaris Eislen | Procurer of Combat Fashions | Kintan, Naboo

TwilightScout
Wed May 12, 2004 4:10 pm
#9

Scatter hits seem to have a nice propensity to bypass defense checks on the second and third pool hit, yes. That might also explain the synthsteak issue- the synthsteak reduces damage to the first pool hit but not the second and third hit.
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