Carbineer Archive

Thread: AT-ST knockdown?

john_p
Wed May 12, 2004 8:38 am
#1


Will chargeshot ever knock down a AT-ST?


I forgot to try this last night when I cleared out the Imp prison on Dathomir - I avoided the AT-STs as I didn't have my rocket launcher with me.







Lariso <Hoods> Officer
Demosthenes <Hoods> Jedi, Master Pilot

mafiree
Wed May 12, 2004 2:26 pm
#2

they aren't immune to dot's, but i don't think u can KD them which makes since



Golfballer
Sunrunner Riflemen/TKM (nOOb)

Vileakaomei Eclipse Swordsmen/Doctor (ECHO)
Atmosk Jedi ????? (ECHO)
john_p
Wed May 12, 2004 3:07 pm
#3

It makes sense, but not in a "Star Wars" where a guy can do more damage to a turret with a hammer than I can with a rocket launcher




Lariso <Hoods> Officer
Demosthenes <Hoods> Jedi, Master Pilot

Doq_Utek
Wed May 12, 2004 3:55 pm
#4

Heh, I was at the prison last night also. I couldn't get a bleed, state effect, or knockdown to work. I felt like it was pre-publish 7 Had to kill them the old fashiond way...buffs, food, spice, drink, lots of stimpacks and tactical withdrawls (aka run like hell).



Doq Utek Master Carbineer
Lihpson
Wed May 12, 2004 4:21 pm
#5

I think they are resistant to states, posture changes of any kind, poisons, diseases, bleeds, but not fire DOTs. I havent tried any of this, but this is what I remember from past patch notes






********************************************
Gihpson
Master of Polearms
Personal Motto: "The more the better!"
Theme Song: "Burnin Ring of (mind) Fire"!
Feomatar
Thu May 13, 2004 12:28 am
#6

I think some months ago the DEVs made AT-STs immune to all kind of DoTs, positure changes and knockdowns.



Feo Chri'Lar
Proud Non-Jedi Bothan
Master Carbine Fanatic / Master "12 Point" Armorsmith
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