Carbineer Archive

Thread: betcha no one else has this build :)

jedimaster1141
Wed Sep 15, 2004 4:38 pm
#1

Master carbineer/master marksman/TKM/novice medic



hehe, I have +25 with skill tapes for accuracy, and speed, lol and I actually can do pretty well. really unique template I think was wondering if anyone else has ever tried this?
OnlyMaestro
Wed Sep 15, 2004 4:51 pm
#2

Interesting build.


I was MCarbineer/TKM for awhile -- but never with MMarksman. You are probably pretty unique.



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
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4"Never stop fighting till the fight is done."
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-Ory
Wed Sep 15, 2004 4:58 pm
#3






jedimaster1141 wrote:

Master carbineer/master marksman/TKM/novice medic



hehe, I have +25 with skill tapes for accuracy, and speed, lol and I actually can do pretty well. really unique template I think was wondering if anyone else has ever tried this?






ME, I tried it for about 5 days, killed lots of imps then dropped it, because I looted a +8 rifle speed AA, so went rifleman



FOREROOEOE From Bria
Master Brawler and stuff
jedimaster1141
Wed Sep 15, 2004 5:09 pm
#4

so im not the first I got master marksman because even with +25 tapes I couldn't cap a lot of laser carbines with crippling shot


kinda retarded if u ask me
diack
Wed Sep 15, 2004 5:17 pm
#5

Neat. I got a similar build except i replaced Master Marksman with some Scout.

After having been TKM,M.DOC for 7 months, i couldn't go another day without a gun and terrain nego.



COLONEL DIACK ONE (ret) | ONE EMPIRE
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Bowser>Ekahab

Johngobaddas
Wed Sep 15, 2004 5:24 pm
#6

Mine is Master Carbineer, BH Carbines, Commando 3040 (for jedi) Scout 4000, master marksman (natch)

Message Edited by Johngobaddas on 09-15-2004 05:26 PM



GK-111, Could you find a sexier stormtrooper? Probably....
Aqu's wingman in the Royal Navy of the Imperial Consortium.
No matter how strong, no matter how powerful, it ALWAYS comes down to namecalling.
Tomdanizer
Wed Sep 15, 2004 6:34 pm
#7

my current template ( most likely to be changed soon ) is 3/4/4/0 BH, Master Carbineer, pisoleer 0/0/4/0 works very well for me and it is quite fun



Ambient Ivac
Light Jedi Elder
Master Enhancer

Made this character on July 17th 2003
Over 1030 days logged/wasted/ruined by SOE.

Thank you SOE for ruining a perfectly good game
- I support a rollback and keeping & balancing the old combat system.
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EisMan_Buckeye
Wed Sep 15, 2004 11:00 pm
#8






jedimaster1141 wrote:

Master carbineer/master marksman/TKM/novice medic



hehe, I have +25 with skill tapes for accuracy, and speed, lol and I actually can do pretty well. really unique template I think was wondering if anyone else has ever tried this?






I actualy had that template back in December. It was before I had any SEAs. I got Master Marksman for the +5 speed to make it +65 overall. I didn't like it (the +5 speed wasn't worth it for the skill points it cost me), so I dropped MM and took up Fencer.



__________________________________________
EisMan Buckeye [COG]
Mercenaries do it for money
[Master of Carbines] [Retired Mercenary]
__________________________________________


LitmusGreen
Thu Sep 16, 2004 4:12 am
#9

master carbines, bh carbines 1-3, and master riflemen. i get owned 1v1 against melee stackers, but then again i usually with another person. owns to triple stat, KD, and then swith to RM to finish them off. lots of fun!



I see the child that i was, and lay flowers on his grave.
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