Carbineer Archive
Thread: merr-sonn c-22 flame carbine
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forgoten
Fri Sep 10, 2004 6:02 am
#1
The merr-sonn c-22 flame carbine was issued to CSA Espos as a secondary weapon to back up the standard issue blaster or riot gun. it has an optimum range of 3meters, a max of 7. why don't they impliment this in the game? if they are going to impliment the stun batons, vibro knucklers etc. Where are the acklay spraysticks btw. anyone?...../sgih (yes on purpose im a roodian.)
TAfirehawk
Fri Sep 10, 2004 7:16 am
#2
Time and Money prioritize things.....
And I don't see that this is ANYTHING the Devs should be spending their time on.....
Darth_Doofus
Fri Sep 10, 2004 10:52 am
#3
The Merr-Son C-22 Flame Carbine was the weapon of the ancient Mandalorian Warriors, along with The C-24 Flame Rifle, Mirtirnomon Z-6 Jetpack, and the Kelvarek Consolidated Systems arm-rocket system
TAfirehawk
Fri Sep 10, 2004 11:10 am
#4
Still don't see the point of complaining why SWG doesn't have THIS.....but I must be missing something.....
Haywood
Fri Sep 10, 2004 1:25 pm
#5
I agree with TA,
If you are going to go through all the EU weapons at least pick something very cool and useable, not a 7m Flame gun.
forgoten
Fri Sep 10, 2004 2:28 pm
#6
The Jawa Ionization Blaster is a weapon that is easily broken or thrown out of alignment. (disarming shots from pistoleer should deal right here) its ideal range is 8meters, and max is 12meters. Should the target be organic, the ion blast causes NO INJURY, but it inflicts a painful sting when used at close range, now in galaxies they use it like a military weapon, however there is a special version of it, the merr-sonn DEMP ( destructive electromagnetic pulse ---gun. This gun is available in both pistol and carbine forms. The demp gun has adjustable settings. all my research came from, starwars - the essential guide to weapons and technology. Please feel free to do whatever you want. /cooking
forgoten
Fri Sep 10, 2004 4:17 pm
#7
/bump any feedback? or comments? huh.. /shrug.... looks at calendar at supposed publish 8 legshot3 fix and other lies. /shrug. /burstrun
spathotan
Fri Sep 10, 2004 4:35 pm
#8
The guy is just throwing out some weapons hes read about, nothign wrong with that. Id actually like to see these guns ingame. And i totally agree with the Jawa rifle issue, its used against DROIDS and such by JAWAS, and yet its being used as a military weapon as stated before. We already have a carbine for heat damage, but id still like to see this gun, and id also like a see a stun one of some type, the extra damage type never hurts the profession does it?
Darth_Doofus
Sat Sep 11, 2004 8:46 am
#9
We have the right to post what we want, firehawk, get over it.
LOTs of Merr-sonn weapons could be put into the game thatreplaceand are betterthan the canon ones we currently have.
Merr-sonn was the Microsoft of weaponry
forgoten
Sat Sep 11, 2004 3:24 pm
#10
Let me paint a picture for all you creative people out there.
A 7m carbine is useless you say? *tkm* rushes at me, i have my laser carbine, i put a dizzy on him posture down, now hes on top of me, 7m or closer, /switch to merr-sonn c-22 flame carbine /laugh at the now burning tkm, a couple bursts of that should teach him to go up against a master carbineer. (oh did i mention my idea of a c-22 flame carbine cert at master carbineer?) 
forgoten
Sat Sep 11, 2004 3:28 pm
#11
i know commandos probably wouldn't be happy about this, but here is what i say to that, its a 7m carbine, it won't be as powerful, (quick solution fix commandos other weapons, GRENADES, ACID BEAM, FLAMETHROWER, ETC. NOT DENY OTHER CLASSES OF EXISTING WEAPONS BECAUSE OTHER CLASSES ARE BROKEN. that makes me sooooooooooo angry just to think about. /pure wrath.
weaponmaster88
Sat Sep 11, 2004 3:29 pm
#12
forgoten wrote:
Let me paint a picture for all you creative people out there.A 7m carbine is useless you say? *tkm* rushes at me, i have my laser carbine, i put a dizzy on him posture down, now hes on top of me, 7m or closer, /switch to merr-sonn c-22 flame carbine /laugh at the now burning tkm, a couple bursts of that should teach him to go up against a master carbineer. (oh did i mention my idea of a c-22 flame carbine cert at master carbineer?)
actually the TKM would have killed you before you were in range.... they can hit from 20+ meters as can all melee professions, so they gun would have to have a longer range then 7m otherwise it would be completly useless except against things in PvE that rush to 2m and attack you.
OnlyMaestro
Sat Sep 11, 2004 5:22 pm
#13
TAfirehawk wrote:
Still don't see the point of complaining why SWG doesn't have THIS.....but I must be missing something.....
I'll give you 100,000 credits to smile.
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